Update menu.cpp
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@ -194,7 +194,7 @@ void create_world_types_panel(Engine* engine) {
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std::vector<std::string> worldTypes = WorldTypes::getWorldTypes();
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std::sort(worldTypes.begin(), worldTypes.end());
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for (std::string& type : worldTypes) {
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std::string& fullName = util::wstr2str_utf8(langs::get(util::str2wstr_utf8(type), L"world.types"));
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const std::string& fullName = util::wstr2str_utf8(langs::get(util::str2wstr_utf8(type), L"world.types"));
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auto button = std::make_shared<Button>(
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util::str2wstr_utf8(fullName),
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vec4(10.f),
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