From 2f01db8e8b1ecd7e9fa307890e744d1f33b28ed5 Mon Sep 17 00:00:00 2001 From: MihailRis Date: Fri, 21 Nov 2025 22:33:51 +0300 Subject: [PATCH] rename --- src/io/settings_io.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/src/io/settings_io.cpp b/src/io/settings_io.cpp index e0e423b0..bc9d3c0a 100644 --- a/src/io/settings_io.cpp +++ b/src/io/settings_io.cpp @@ -22,7 +22,7 @@ struct SectionsBuilder { : map(map), sections(sections) { } - void section(std::string name) { + void addSection(std::string name) { sections.push_back(Section {std::move(name), {}}); } @@ -36,7 +36,7 @@ struct SectionsBuilder { SettingsHandler::SettingsHandler(EngineSettings& settings) { SectionsBuilder builder(map, sections); - builder.section("audio"); + builder.addSection("audio"); builder.add("enabled", &settings.audio.enabled, false); builder.add("volume-master", &settings.audio.volumeMaster); builder.add("volume-regular", &settings.audio.volumeRegular); @@ -45,7 +45,7 @@ SettingsHandler::SettingsHandler(EngineSettings& settings) { builder.add("volume-music", &settings.audio.volumeMusic); builder.add("input-device", &settings.audio.inputDevice); - builder.section("display"); + builder.addSection("display"); builder.add("width", &settings.display.width); builder.add("height", &settings.display.height); builder.add("samples", &settings.display.samples); @@ -54,19 +54,19 @@ SettingsHandler::SettingsHandler(EngineSettings& settings) { builder.add("window-mode", &settings.display.windowMode); builder.add("adaptive-menu-fps", &settings.display.adaptiveFpsInMenu); - builder.section("camera"); + builder.addSection("camera"); builder.add("sensitivity", &settings.camera.sensitivity); builder.add("fov", &settings.camera.fov); builder.add("fov-effects", &settings.camera.fovEffects); builder.add("shaking", &settings.camera.shaking); builder.add("inertia", &settings.camera.inertia); - builder.section("chunks"); + builder.addSection("chunks"); builder.add("load-distance", &settings.chunks.loadDistance); builder.add("load-speed", &settings.chunks.loadSpeed); builder.add("padding", &settings.chunks.padding); - builder.section("graphics"); + builder.addSection("graphics"); builder.add("fog-curve", &settings.graphics.fogCurve); builder.add("backlight", &settings.graphics.backlight); builder.add("dense-render", &settings.graphics.denseRender); @@ -82,14 +82,14 @@ SettingsHandler::SettingsHandler(EngineSettings& settings) { builder.add("dense-render-distance", &settings.graphics.denseRenderDistance); builder.add("soft-lighting", &settings.graphics.softLighting); - builder.section("ui"); + builder.addSection("ui"); builder.add("language", &settings.ui.language); builder.add("world-preview-size", &settings.ui.worldPreviewSize); - builder.section("pathfinding"); + builder.addSection("pathfinding"); builder.add("steps-per-async-agent", &settings.pathfinding.stepsPerAsyncAgent); - builder.section("debug"); + builder.addSection("debug"); builder.add("generator-test-mode", &settings.debug.generatorTestMode); builder.add("do-write-lights", &settings.debug.doWriteLights); builder.add("do-trace-shaders", &settings.debug.doTraceShaders);