diff --git a/src/graphics/render/BlocksPreview.cpp b/src/graphics/render/BlocksPreview.cpp index fa62e318..3f3cce33 100644 --- a/src/graphics/render/BlocksPreview.cpp +++ b/src/graphics/render/BlocksPreview.cpp @@ -50,9 +50,10 @@ std::unique_ptr BlocksPreview::draw( } offset = glm::vec3(1, 1, 0.0f); shader->uniformMatrix("u_apply", glm::translate(glm::mat4(1.0f), offset)); + glm::vec3 scaledSize = glm::vec3(size * 0.63f); batch->cube( - -hitbox * glm::vec3(size * 0.63f)*0.5f * glm::vec3(1,1,-1), - hitbox * glm::vec3(size * 0.63f), + -hitbox * scaledSize * 0.5f * glm::vec3(1,1,-1), + hitbox * scaledSize, texfaces, glm::vec4(1.0f), !def->rt.emissive );