steps callback test

This commit is contained in:
MihailRis 2024-03-09 02:18:49 +03:00
parent 620c17c150
commit 2de3f0ddc6
2 changed files with 20 additions and 0 deletions

View File

@ -80,6 +80,7 @@ void AssetsLoader::addDefaults(AssetsLoader& loader, const Content* content) {
loader.add(ASSET_TEXTURE, TEXTURES_FOLDER"/misc/moon.png", "misc/moon");
loader.add(ASSET_TEXTURE, TEXTURES_FOLDER"/misc/sun.png", "misc/sun");
loader.add(ASSET_TEXTURE, TEXTURES_FOLDER"/gui/crosshair.png", "gui/crosshair");
loader.add(ASSET_SOUND, SOUNDS_FOLDER"/steps/grass.ogg", "steps/grass");
addLayouts(0, "core", loader.getPaths()->getMainRoot()/fs::path("layouts"), loader);
for (auto& entry : content->getPacks()) {

View File

@ -100,6 +100,25 @@ LevelScreen::LevelScreen(Engine* engine, Level* level) : Screen(engine) {
worldRenderer = std::make_unique<WorldRenderer>(engine, frontend.get(), controller->getPlayer());
hud = std::make_unique<Hud>(engine, frontend.get(), controller->getPlayer());
controller->getPlayerController()->listenBlockInteraction(
[=](Player*, glm::ivec3 pos, const Block* def, BlockInteraction type) {
if (type != BlockInteraction::step) {
return;
}
auto sound = assets->getSound("steps/grass");
audio::play(
sound,
glm::vec3(),
true,
1.0f,
1.0f,
false,
audio::PRIORITY_LOW,
audio::get_channel_index("regular")
);
}
);
backlight = settings.graphics.backlight;
animator = std::make_unique<TextureAnimator>();