Merge branch 'main' into update-file-subsystem

This commit is contained in:
MihailRis 2025-02-02 16:32:25 +03:00
commit 28caec6aa0
5 changed files with 33 additions and 7 deletions

View File

@ -419,8 +419,9 @@ end
function start_coroutine(chunk, name)
local co = coroutine.create(function()
local status, error = xpcall(chunk, function(...)
gui.alert(debug.traceback(), function()
local status, error = xpcall(chunk, function(err)
local fullmsg = "error: "..string.match(err, ": (.+)").."\n"..debug.traceback()
gui.alert(fullmsg, function()
if world.is_open() then
__vc_app.close_world()
else
@ -429,7 +430,7 @@ function start_coroutine(chunk, name)
menu.page = "main"
end
end)
return ...
return fullmsg
end)
if not status then
debug.error(error)

View File

@ -2,6 +2,7 @@
#include <queue>
#include <sstream>
#include <algorithm>
#include "util/listutil.hpp"
@ -124,7 +125,9 @@ std::vector<std::string> PacksManager::assemble(
std::queue<const ContentPack*> queue;
std::queue<const ContentPack*> queue2;
for (auto& name : names) {
std::sort(allNames.begin(), allNames.end());
for (auto& name : allNames) {
auto found = packs.find(name);
if (found == packs.end()) {
throw contentpack_error(name, io::path(), "pack not found");

View File

@ -5,6 +5,7 @@
#include "api_lua.hpp"
#include "assets/AssetsLoader.hpp"
#include "coders/json.hpp"
#include "content/Content.hpp"
#include "engine/Engine.hpp"
#include "world/files/WorldFiles.hpp"
#include "io/engine_paths.hpp"
@ -181,7 +182,7 @@ static int l_set_chunk_data(lua::State* L) {
return lua::pushboolean(L, false);
}
compressed_chunks::decode(
*chunk, buffer.data(), buffer.size()
*chunk, buffer.data(), buffer.size(), *content->getIndices()
);
if (controller->getChunksController()->lighting == nullptr) {
return lua::pushboolean(L, true);

View File

@ -4,6 +4,7 @@
#include "coders/gzip.hpp"
#include "world/files/WorldFiles.hpp"
#include "content/Content.hpp"
inline constexpr int HAS_VOXELS = 0x1;
inline constexpr int HAS_METADATA = 0x2;
@ -48,7 +49,9 @@ static void read_voxel_data(ByteReader& reader, util::Buffer<ubyte>& dst) {
extrle::decode16(rleData.data(), rleData.size(), dst.data());
}
void compressed_chunks::decode(Chunk& chunk, const ubyte* src, size_t size) {
void compressed_chunks::decode(
Chunk& chunk, const ubyte* src, size_t size, const ContentIndices& indices
) {
ByteReader reader(src, size);
ubyte flags = reader.get();
@ -58,6 +61,18 @@ void compressed_chunks::decode(Chunk& chunk, const ubyte* src, size_t size) {
/// world.get_chunk_data is only available in the main Lua state
static util::Buffer<ubyte> voxelData (CHUNK_DATA_LEN);
read_voxel_data(reader, voxelData);
// TODO: move somewhere in Chunk
auto src = reinterpret_cast<const uint16_t*>(voxelData.data());
for (size_t i = 0; i < CHUNK_VOL; i++) {
blockid_t id = dataio::le2h(src[i]);;
if (indices.blocks.get(id) == nullptr) {
throw std::runtime_error(
"block data corruption (chunk: " + std::to_string(chunk.x) +
", " + std::to_string(chunk.z) + ") at " +
std::to_string(i) + " id: " + std::to_string(id)
);
}
}
chunk.decode(voxelData.data());
chunk.updateHeights();
}

View File

@ -6,6 +6,7 @@
#include <vector>
class ContentIndices;
class WorldRegions;
namespace compressed_chunks {
@ -15,6 +16,11 @@ namespace compressed_chunks {
util::Buffer<ubyte>& rleBuffer
);
std::vector<ubyte> encode(const Chunk& chunk);
void decode(Chunk& chunk, const ubyte* src, size_t size);
void decode(
Chunk& chunk,
const ubyte* src,
size_t size,
const ContentIndices& indices
);
void save(int x, int z, std::vector<ubyte> bytes, WorldRegions& regions);
}