update version to 0.24
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# Documentation
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# Documentation
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Documentation for the engine of version 0.23.x.
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Documentation for the engine of in-development version 0.24.
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[Documentation for the engine of stable version 0.23.x.](https://github.com/MihailRis/VoxelEngine-Cpp/blob/release-0.23/doc/en/main-page.md)
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## Sections
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## Sections
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# Документация
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# Документация
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Документация движка версии 0.23.x.
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Документация движка разрабатываемой версии 0.24.
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[Документация движка стабильной версии 0.23.x.](https://github.com/MihailRis/VoxelEngine-Cpp/blob/release-0.23/doc/ru/main-page.md)
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## Разделы
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## Разделы
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{
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{
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"id": "base",
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"id": "base",
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"title": "Base",
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"title": "Base",
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"version": "0.23",
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"version": "0.24",
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"description": "basic content package"
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"description": "basic content package"
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}
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}
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#include <string>
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#include <string>
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inline constexpr int ENGINE_VERSION_MAJOR = 0;
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inline constexpr int ENGINE_VERSION_MAJOR = 0;
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inline constexpr int ENGINE_VERSION_MINOR = 23;
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inline constexpr int ENGINE_VERSION_MINOR = 24;
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#ifdef NDEBUG
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#ifdef NDEBUG
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inline constexpr bool ENGINE_DEBUG_BUILD = false;
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inline constexpr bool ENGINE_DEBUG_BUILD = false;
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inline constexpr bool ENGINE_DEBUG_BUILD = true;
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inline constexpr bool ENGINE_DEBUG_BUILD = true;
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#endif // NDEBUG
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#endif // NDEBUG
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inline const std::string ENGINE_VERSION_STRING = "0.23";
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inline const std::string ENGINE_VERSION_STRING = "0.24";
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/// @brief world regions format version
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/// @brief world regions format version
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inline constexpr uint REGION_FORMAT_VERSION = 3;
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inline constexpr uint REGION_FORMAT_VERSION = 3;
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