Merge branch 'dev' into generated-pcm-stream
This commit is contained in:
commit
219d5aab31
@ -25,4 +25,12 @@ assets.parse_model(
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-- Model name after loading
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name: str
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)
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-- Creates a Canvas from a loaded texture.
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assets.to_canvas(
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-- The name of the loaded texture.
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-- Both standalone textures ("texture_name") and
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-- those in an atlas ("atlas:texture_name") are supported
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name: str
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) --> Canvas
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```
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@ -25,4 +25,12 @@ assets.parse_model(
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-- Имя модели после загрузки
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name: str
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)
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-- Создаёт холст (Canvas) из загруженной текстуры
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assets.to_canvas(
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-- Имя загруженной текстуры.
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-- Поддерживается как отдельные ("имя_текстуры"),
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-- так и находящиеся в атласе ("атлас:имя_текстуры").
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name: str
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) --> Canvas
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```
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@ -298,7 +298,9 @@ function __vc_on_hud_open()
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end)
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input.add_callback("key:escape", function()
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if menu.page ~= "" then
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menu:reset()
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if not menu:back() then
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menu:reset()
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end
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elseif hud.is_inventory_open() then
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hud.close_inventory()
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else
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@ -184,7 +184,7 @@ assetload::postfunc assetload::atlas(
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if (!append_atlas(builder, file)) continue;
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}
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std::set<std::string> names = builder.getNames();
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Atlas* atlas = builder.build(2, false).release();
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Atlas* atlas = builder.build(ATLAS_EXTRUSION, false).release();
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return [=](auto assets) {
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atlas->prepare();
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assets->store(std::unique_ptr<Atlas>(atlas), name);
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@ -501,7 +501,7 @@ static bool load_animation(
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}
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if (!append_atlas(builder, file)) continue;
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}
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auto srcAtlas = builder.build(2, true);
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auto srcAtlas = builder.build(ATLAS_EXTRUSION, true);
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if (frameList.empty()) {
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for (const auto& frameName : builder.getNames()) {
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frameList.emplace_back(frameName, 0);
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@ -61,6 +61,8 @@ inline constexpr int ITEM_ICON_SIZE = 48;
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inline constexpr int TRANSLUCENT_BLOCKS_SORT_INTERVAL = 8;
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inline constexpr int ATLAS_EXTRUSION = 2;
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inline const std::string SHADERS_FOLDER = "shaders";
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inline const std::string TEXTURES_FOLDER = "textures";
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inline const std::string FONTS_FOLDER = "fonts";
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@ -26,6 +26,7 @@
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#include "graphics/core/ImageData.hpp"
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#include "graphics/core/Shader.hpp"
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#include "graphics/ui/GUI.hpp"
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#include "graphics/ui/elements/Menu.hpp"
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#include "objects/rigging.hpp"
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#include "logic/EngineController.hpp"
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#include "logic/CommandsInterpreter.hpp"
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@ -154,6 +155,14 @@ void Engine::initializeClient() {
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},
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true
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));
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keepAlive(this->input->addKeyCallback(Keycode::ESCAPE, [this]() {
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auto& menu = *gui->getMenu();
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if (menu.hasOpenPage() && menu.back()) {
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return true;
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}
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return false;
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}));
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}
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void Engine::initialize(CoreParameters coreParameters) {
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@ -9,6 +9,7 @@
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#include "graphics/ui/elements/TextBox.hpp"
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#include "graphics/ui/elements/TrackBar.hpp"
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#include "graphics/ui/elements/InputBindBox.hpp"
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#include "graphics/ui/GUI.hpp"
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#include "graphics/render/WorldRenderer.hpp"
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#include "graphics/render/ParticlesRenderer.hpp"
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#include "graphics/render/ChunksRenderer.hpp"
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@ -43,10 +44,15 @@ static std::shared_ptr<Label> create_label(GUI& gui, wstringsupplier supplier) {
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return label;
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}
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static bool should_keep_previous(GUI& gui) {
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return !gui.getInput().isCursorLocked();
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}
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// TODO: move to xml
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// TODO: move to xml finally
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// TODO: move to xml finally
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// TODO: move to xml finally
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// TODO: move to xml finally
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std::shared_ptr<UINode> create_debug_panel(
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Engine& engine,
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Level& level,
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@ -81,7 +87,7 @@ std::shared_ptr<UINode> create_debug_panel(
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fpsMax = fps;
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});
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panel->listenInterval(1.0f, [&engine]() {
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panel->listenInterval(1.0f, [&engine, &gui]() {
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const auto& network = engine.getNetwork();
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size_t totalDownload = network.getTotalDownload();
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size_t totalUpload = network.getTotalUpload();
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@ -135,7 +141,16 @@ std::shared_ptr<UINode> create_debug_panel(
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std::to_wstring(player.getId());
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}));
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panel->add(create_label(gui, [&]() -> std::wstring {
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const auto& vox = player.selection.vox;
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// TODO: move to xml finally
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static voxel prevVox = {BLOCK_VOID, {}};
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|
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auto vox = player.selection.vox;
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if (vox.id == BLOCK_VOID && should_keep_previous(gui)) {
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vox = prevVox;
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} else {
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prevVox = vox;
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}
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std::wstringstream stream;
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stream << "r:" << vox.state.rotation << " s:"
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<< std::bitset<3>(vox.state.segment) << " u:"
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@ -148,8 +163,17 @@ std::shared_ptr<UINode> create_debug_panel(
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}
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}));
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panel->add(create_label(gui, [&]() -> std::wstring {
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const auto& selection = player.selection;
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// TODO: move to xml finally
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static CursorSelection prevSelection {};
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auto selection = player.selection;
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const auto& vox = selection.vox;
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if (vox.id == BLOCK_VOID && should_keep_previous(gui)) {
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selection = prevSelection;
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} else {
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prevSelection = selection;
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}
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if (vox.id == BLOCK_VOID) {
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return L"x: - y: - z: -";
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}
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@ -158,7 +182,16 @@ std::shared_ptr<UINode> create_debug_panel(
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L" z: " + std::to_wstring(selection.actualPosition.z);
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}));
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panel->add(create_label(gui, [&]() {
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// TODO: move to xml finally
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static entityid_t prevEid = ENTITY_NONE;
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auto eid = player.getSelectedEntity();
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if (eid == ENTITY_NONE && should_keep_previous(gui)) {
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eid = prevEid;
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} else {
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prevEid = eid;
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}
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if (eid == ENTITY_NONE) {
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return std::wstring {L"entity: -"};
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} else if (auto entity = level.entities->get(eid)) {
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@ -49,6 +49,14 @@ ImageData* Atlas::getImage() const {
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return image.get();
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||||
}
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||||
|
||||
std::shared_ptr<Texture> Atlas::shareTexture() const {
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return texture;
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||||
}
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std::shared_ptr<ImageData> Atlas::shareImageData() const {
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return image;
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}
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void AtlasBuilder::add(const std::string& name, std::unique_ptr<ImageData> image) {
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entries.push_back(atlasentry{name, std::shared_ptr<ImageData>(image.release())});
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names.insert(name);
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@ -14,8 +14,8 @@ class ImageData;
|
||||
class Texture;
|
||||
|
||||
class Atlas {
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||||
std::unique_ptr<Texture> texture;
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||||
std::unique_ptr<ImageData> image;
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std::shared_ptr<Texture> texture;
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std::shared_ptr<ImageData> image;
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std::unordered_map<std::string, UVRegion> regions;
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public:
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/// @param image atlas raster
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@ -36,6 +36,9 @@ public:
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||||
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Texture* getTexture() const;
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ImageData* getImage() const;
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std::shared_ptr<Texture> shareTexture() const;
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std::shared_ptr<ImageData> shareImageData() const;
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||||
};
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|
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struct atlasentry {
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@ -95,6 +95,17 @@ void ImageData::blit(const ImageData& image, int x, int y) {
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throw std::runtime_error("mismatching format");
|
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}
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std::unique_ptr<ImageData> ImageData::cropped(int x, int y, int width, int height) const {
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width = std::min<int>(width, this->width - x);
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height = std::min<int>(height, this->height - y);
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if (width <= 0 || height <= 0) {
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throw std::runtime_error("invalid crop dimensions");
|
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}
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auto subImage = std::make_unique<ImageData>(format, width, height);
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subImage->blitMatchingFormat(*this, -x, -y);
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return subImage;
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}
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static bool clip_line(int& x1, int& y1, int& x2, int& y2, int width, int height) {
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const int left = 0;
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const int right = width;
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@ -33,6 +33,8 @@ public:
|
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void extrude(int x, int y, int w, int h);
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void fixAlphaColor();
|
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|
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std::unique_ptr<ImageData> cropped(int x, int y, int width, int height) const;
|
||||
|
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ubyte* getData() const {
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return data.get();
|
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}
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@ -51,6 +51,14 @@ void Texture::reload(const ubyte* data) {
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glBindTexture(GL_TEXTURE_2D, id);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
|
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GL_RGBA, GL_UNSIGNED_BYTE, static_cast<const GLvoid*>(data));
|
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glGenerateMipmap(GL_TEXTURE_2D);
|
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glBindTexture(GL_TEXTURE_2D, 0);
|
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}
|
||||
|
||||
void Texture::reloadPartial(const ImageData& image, uint x, uint y, uint w, uint h) {
|
||||
glBindTexture(GL_TEXTURE_2D, id);
|
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glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, image.getData());
|
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glGenerateMipmap(GL_TEXTURE_2D);
|
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glBindTexture(GL_TEXTURE_2D, 0);
|
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}
|
||||
|
||||
|
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@ -19,6 +19,7 @@ public:
|
||||
virtual void bind() const;
|
||||
virtual void unbind() const;
|
||||
void reload(const ubyte* data);
|
||||
void reloadPartial(const ImageData& image, uint x, uint y, uint w, uint h);
|
||||
|
||||
void setNearestFilter();
|
||||
|
||||
|
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@ -137,5 +137,5 @@ std::unique_ptr<Atlas> BlocksPreview::build(
|
||||
builder.add(def.name, draw(cache, shader, fbo, batch, def, iconSize));
|
||||
}
|
||||
fbo.unbind();
|
||||
return builder.build(2);
|
||||
return builder.build(ATLAS_EXTRUSION);
|
||||
}
|
||||
|
||||
@ -7,7 +7,9 @@
|
||||
#include "engine/Engine.hpp"
|
||||
#include "graphics/commons/Model.hpp"
|
||||
#include "graphics/core/Texture.hpp"
|
||||
#include "graphics/core/Atlas.hpp"
|
||||
#include "util/Buffer.hpp"
|
||||
#include "../usertypes/lua_type_canvas.hpp"
|
||||
|
||||
using namespace scripting;
|
||||
|
||||
@ -64,8 +66,47 @@ static int l_parse_model(lua::State* L) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int l_to_canvas(lua::State* L) {
|
||||
auto& assets = *engine->getAssets();
|
||||
|
||||
auto alias = lua::require_lstring(L, 1);
|
||||
size_t sep = alias.rfind(':');
|
||||
if (sep == std::string::npos) {
|
||||
auto texture = assets.getShared<Texture>(std::string(alias));
|
||||
if (texture != nullptr) {
|
||||
auto image = texture->readData();
|
||||
return lua::newuserdata<lua::LuaCanvas>(
|
||||
L, texture, std::move(image)
|
||||
);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
auto atlasName = alias.substr(0, sep);
|
||||
|
||||
if (auto atlas = assets.get<Atlas>(std::string(atlasName))) {
|
||||
auto textureName = std::string(alias.substr(sep + 1));
|
||||
auto image = atlas->shareImageData();
|
||||
auto texture = atlas->shareTexture();
|
||||
|
||||
if (auto region = atlas->getIf(textureName)) {
|
||||
UVRegion uvRegion = *region;
|
||||
int atlasWidth = static_cast<int>(image->getWidth());
|
||||
int atlasHeight = static_cast<int>(image->getHeight());
|
||||
int x = static_cast<int>(uvRegion.u1 * atlasWidth);
|
||||
int y = static_cast<int>(uvRegion.v1 * atlasHeight);
|
||||
int w = static_cast<int>(uvRegion.getWidth() * atlasWidth);
|
||||
int h = static_cast<int>(uvRegion.getHeight() * atlasHeight);
|
||||
return lua::newuserdata<lua::LuaCanvas>(
|
||||
L, std::move(texture), image->cropped(x, y, w, h), uvRegion
|
||||
);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
const luaL_Reg assetslib[] = {
|
||||
{"load_texture", lua::wrap<l_load_texture>},
|
||||
{"parse_model", lua::wrap<l_parse_model>},
|
||||
{"to_canvas", lua::wrap<l_to_canvas>},
|
||||
{nullptr, nullptr}
|
||||
};
|
||||
|
||||
@ -58,7 +58,7 @@ DocumentNode get_document_node(lua::State* L, int idx) {
|
||||
static int l_menu_back(lua::State* L) {
|
||||
auto node = get_document_node(L);
|
||||
if (auto menu = dynamic_cast<Menu*>(node.node.get())) {
|
||||
menu->back();
|
||||
return lua::pushboolean(L, menu->back());
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -11,14 +11,59 @@
|
||||
using namespace lua;
|
||||
|
||||
LuaCanvas::LuaCanvas(
|
||||
std::shared_ptr<Texture> inTexture, std::shared_ptr<ImageData> inData
|
||||
std::shared_ptr<Texture> texture,
|
||||
std::shared_ptr<ImageData> data,
|
||||
UVRegion region
|
||||
)
|
||||
: mTexture(std::move(inTexture)), mData(std::move(inData)) {
|
||||
: texture(std::move(texture)),
|
||||
data(std::move(data)),
|
||||
region(std::move(region)) {
|
||||
}
|
||||
|
||||
void LuaCanvas::update(int extrusion) {
|
||||
if (!hasTexture()) {
|
||||
return;
|
||||
}
|
||||
if (region.isFull()) {
|
||||
texture->reload(*data);
|
||||
} else {
|
||||
uint texWidth = texture->getWidth();
|
||||
uint texHeight = texture->getHeight();
|
||||
uint imgWidth = data->getWidth();
|
||||
uint imgHeight = data->getHeight();
|
||||
|
||||
uint x = static_cast<uint>(region.u1 * texWidth);
|
||||
uint y = static_cast<uint>(region.v1 * texHeight);
|
||||
uint w = static_cast<uint>((region.u2 - region.u1) * texWidth);
|
||||
uint h = static_cast<uint>((region.v2 - region.v1) * texHeight);
|
||||
|
||||
w = std::min<uint>(w, imgWidth);
|
||||
h = std::min<uint>(h, imgHeight);
|
||||
|
||||
if (extrusion > 0) {
|
||||
auto extruded = std::make_unique<ImageData>(
|
||||
data->getFormat(),
|
||||
w + extrusion * 2,
|
||||
h + extrusion * 2
|
||||
);
|
||||
extruded->blit(*data, extrusion, extrusion);
|
||||
extruded->extrude(0, 0, w + extrusion * 2, h + extrusion * 2);
|
||||
texture->reloadPartial(
|
||||
*extruded,
|
||||
x - extrusion,
|
||||
y - extrusion,
|
||||
w + extrusion * 2,
|
||||
h + extrusion * 2
|
||||
);
|
||||
} else {
|
||||
texture->reloadPartial(*data, x, y, w, h);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LuaCanvas::createTexture() {
|
||||
mTexture = Texture::from(mData.get());
|
||||
mTexture->setMipMapping(false, true);
|
||||
texture = Texture::from(data.get());
|
||||
texture->setMipMapping(false, true);
|
||||
}
|
||||
|
||||
union RGBA {
|
||||
@ -42,7 +87,7 @@ static RGBA* get_at(const ImageData& data, uint x, uint y) {
|
||||
|
||||
static RGBA* get_at(State* L, uint x, uint y) {
|
||||
if (auto canvas = touserdata<LuaCanvas>(L, 1)) {
|
||||
return get_at(canvas->data(), x, y);
|
||||
return get_at(canvas->getData(), x, y);
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
@ -98,7 +143,7 @@ static LuaCanvas& require_canvas(State* L, int idx) {
|
||||
|
||||
static int l_clear(State* L) {
|
||||
auto& canvas = require_canvas(L, 1);
|
||||
auto& image = canvas.data();
|
||||
auto& image = canvas.getData();
|
||||
ubyte* data = image.getData();
|
||||
RGBA rgba {};
|
||||
if (gettop(L) == 1) {
|
||||
@ -123,7 +168,7 @@ static int l_line(State* L) {
|
||||
|
||||
RGBA rgba = get_rgba(L, 6);
|
||||
if (auto canvas = touserdata<LuaCanvas>(L, 1)) {
|
||||
auto& image = canvas->data();
|
||||
auto& image = canvas->getData();
|
||||
image.drawLine(
|
||||
x1, y1, x2, y2, glm::ivec4 {rgba.r, rgba.g, rgba.b, rgba.a}
|
||||
);
|
||||
@ -136,13 +181,13 @@ static int l_blit(State* L) {
|
||||
auto& src = require_canvas(L, 2);
|
||||
int dst_x = tointeger(L, 3);
|
||||
int dst_y = tointeger(L, 4);
|
||||
dst.data().blit(src.data(), dst_x, dst_y);
|
||||
dst.getData().blit(src.getData(), dst_x, dst_y);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int l_set_data(State* L) {
|
||||
auto& canvas = require_canvas(L, 1);
|
||||
auto& image = canvas.data();
|
||||
auto& image = canvas.getData();
|
||||
auto data = image.getData();
|
||||
|
||||
if (lua::isstring(L, 2)) {
|
||||
@ -167,9 +212,7 @@ static int l_set_data(State* L) {
|
||||
|
||||
static int l_update(State* L) {
|
||||
if (auto canvas = touserdata<LuaCanvas>(L, 1)) {
|
||||
if (canvas->hasTexture()) {
|
||||
canvas->texture().reload(canvas->data());
|
||||
}
|
||||
canvas->update();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@ -203,7 +246,7 @@ static int l_meta_index(State* L) {
|
||||
if (texture == nullptr) {
|
||||
return 0;
|
||||
}
|
||||
auto& data = texture->data();
|
||||
auto& data = texture->getData();
|
||||
if (isnumber(L, 2)) {
|
||||
if (auto pixel = get_at(data, static_cast<uint>(tointeger(L, 2)))) {
|
||||
return pushinteger(L, pixel->rgba);
|
||||
@ -232,7 +275,7 @@ static int l_meta_newindex(State* L) {
|
||||
if (texture == nullptr) {
|
||||
return 0;
|
||||
}
|
||||
auto& data = texture->data();
|
||||
auto& data = texture->getData();
|
||||
if (isnumber(L, 2) && isnumber(L, 3)) {
|
||||
if (auto pixel = get_at(data, static_cast<uint>(tointeger(L, 2)))) {
|
||||
pixel->rgba = static_cast<uint>(tointeger(L, 3));
|
||||
|
||||
@ -1,6 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#include "../lua_commons.hpp"
|
||||
#include "maths/UVRegion.hpp"
|
||||
#include "constants.hpp"
|
||||
|
||||
class Texture;
|
||||
class ImageData;
|
||||
@ -9,8 +11,9 @@ namespace lua {
|
||||
class LuaCanvas : public Userdata {
|
||||
public:
|
||||
explicit LuaCanvas(
|
||||
std::shared_ptr<Texture> inTexture,
|
||||
std::shared_ptr<ImageData> inData
|
||||
std::shared_ptr<Texture> texture,
|
||||
std::shared_ptr<ImageData> data,
|
||||
UVRegion region = UVRegion(0, 0, 1, 1)
|
||||
);
|
||||
~LuaCanvas() override = default;
|
||||
|
||||
@ -18,29 +21,32 @@ namespace lua {
|
||||
return TYPENAME;
|
||||
}
|
||||
|
||||
[[nodiscard]] auto& texture() const {
|
||||
return *mTexture;
|
||||
[[nodiscard]] auto& getTexture() const {
|
||||
return *texture;
|
||||
}
|
||||
|
||||
[[nodiscard]] auto& data() const {
|
||||
return *mData;
|
||||
[[nodiscard]] auto& getData() const {
|
||||
return *data;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool hasTexture() const {
|
||||
return mTexture != nullptr;
|
||||
return texture != nullptr;
|
||||
}
|
||||
|
||||
auto shareTexture() const {
|
||||
return mTexture;
|
||||
return texture;
|
||||
}
|
||||
|
||||
void update(int extrusion = ATLAS_EXTRUSION);
|
||||
|
||||
void createTexture();
|
||||
|
||||
static int createMetatable(lua::State*);
|
||||
inline static std::string TYPENAME = "Canvas";
|
||||
private:
|
||||
std::shared_ptr<Texture> mTexture; // nullable
|
||||
std::shared_ptr<ImageData> mData;
|
||||
std::shared_ptr<Texture> texture; // nullable
|
||||
std::shared_ptr<ImageData> data;
|
||||
UVRegion region;
|
||||
};
|
||||
static_assert(!std::is_abstract<LuaCanvas>());
|
||||
}
|
||||
|
||||
@ -1,8 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <cmath>
|
||||
#include <glm/vec2.hpp>
|
||||
#include <glm/vec4.hpp>
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
struct UVRegion {
|
||||
float u1;
|
||||
@ -69,4 +68,10 @@ struct UVRegion {
|
||||
copy.scale(scale);
|
||||
return copy;
|
||||
}
|
||||
|
||||
bool isFull() const {
|
||||
const auto e = 1e-7;
|
||||
return glm::abs(u1 - 0.0) < e && glm::abs(v1 - 0.0) < e &&
|
||||
glm::abs(u2 - 1.0) < e && glm::abs(v2 - 1.0) < e;
|
||||
}
|
||||
};
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user