block on_item_use when activating on_item_use_on_block
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@ -298,17 +298,12 @@ void PlayerController::updateInteraction(){
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blocksController->breakBlock(player.get(), target, x, y, z);
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}
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if (rclick && !input.shift) {
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bool preventDefault = false;
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if (item->rt.funcsset.on_use) {
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preventDefault |= scripting::on_item_use(player.get(), item);
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}
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if (item->rt.funcsset.on_use_on_block) {
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preventDefault |= scripting::on_item_use_on_block(player.get(), item, x, y, z);
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}
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if (preventDefault) {
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return;
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}
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scripting::on_item_use_on_block(player.get(), item, x, y, z);
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} else
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if (item->rt.funcsset.on_use) {
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scripting::on_item_use(player.get(), item);
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} else return;
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}
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if (def && rclick){
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if (!input.shift && target->rt.funcsset.oninteract) {
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