frontend/gui refactor

This commit is contained in:
MihailRis 2024-01-31 05:55:01 +03:00
parent 8c722b146e
commit 1ba563d42a
13 changed files with 207 additions and 148 deletions

View File

@ -214,7 +214,7 @@ void Engine::setScreen(std::shared_ptr<Screen> screen) {
void Engine::setLanguage(std::string locale) {
settings.ui.language = locale;
langs::setup(paths->getResources(), locale, contentPacks);
menus::create_menus(this, gui->getMenu());
menus::create_menus(this);
}
gui::GUI* Engine::getGUI() {

View File

@ -26,7 +26,7 @@ GUI::GUI() {
uicamera->perspective = false;
uicamera->flipped = true;
menu = new PagesControl();
menu = std::make_shared<PagesControl>();
container->add(menu);
container->scrollable(false);
}
@ -36,7 +36,7 @@ GUI::~GUI() {
delete container;
}
PagesControl* GUI::getMenu() {
std::shared_ptr<PagesControl> GUI::getMenu() {
return menu;
}

View File

@ -59,13 +59,13 @@ namespace gui {
std::unordered_map<std::string, std::shared_ptr<UINode>> storage;
Camera* uicamera;
PagesControl* menu;
std::shared_ptr<PagesControl> menu;
void actMouse(float delta);
public:
GUI();
~GUI();
PagesControl* getMenu();
std::shared_ptr<PagesControl> getMenu();
std::shared_ptr<UINode> getFocused() const;
bool isFocusCaught() const;

View File

@ -20,6 +20,7 @@ Label::Label(std::string text, std::string fontName)
: UINode(vec2(), vec2(text.length() * 8, 15)),
text(util::str2wstr_utf8(text)),
fontName_(fontName) {
setInteractive(false);
}
@ -27,6 +28,7 @@ Label::Label(std::wstring text, std::string fontName)
: UINode(vec2(), vec2(text.length() * 8, 15)),
text(text),
fontName_(fontName) {
setInteractive(false);
}
void Label::setText(std::wstring text) {
@ -314,7 +316,7 @@ void TextBox::text(std::wstring value) {
InputBindBox::InputBindBox(Binding& binding, vec4 padding)
: Panel(vec2(100,32), padding, 0, false),
binding(binding) {
label = new Label(L"");
label = std::make_shared<Label>(L"");
add(label);
scrollable(false);
}

View File

@ -137,7 +137,7 @@ namespace gui {
protected:
glm::vec4 hoverColor {0.05f, 0.1f, 0.2f, 0.75f};
glm::vec4 focusedColor {0.0f, 0.0f, 0.0f, 1.0f};
Label* label;
std::shared_ptr<Label> label;
Binding& binding;
public:
InputBindBox(Binding& binding, glm::vec4 padding=glm::vec4(6.0f));

View File

@ -10,24 +10,31 @@ using namespace gui;
using glm::vec2;
using glm::vec4;
Button* guiutil::backButton(PagesControl* menu) {
return (new Button(langs::get(L"Back"), vec4(10.f)))->listenAction([=](GUI* gui) {
std::shared_ptr<Button> guiutil::backButton(std::shared_ptr<PagesControl> menu) {
auto button = std::make_shared<Button>(
langs::get(L"Back"), vec4(10.f)
);
button->listenAction([=](GUI* gui) {
menu->back();
});
return button;
}
Button* guiutil::gotoButton(
std::wstring text,
const std::string& page,
PagesControl* menu) {
std::shared_ptr<Button> guiutil::gotoButton(
std::wstring text,
const std::string& page,
std::shared_ptr<PagesControl> menu
) {
text = langs::get(text, L"menu");
return (new Button(text, vec4(10.f)))->listenAction([=](GUI* gui) {
auto button = std::make_shared<Button>(text, vec4(10.f));
button->listenAction([=](GUI* gui) {
menu->set(page);
});
return button;
}
void guiutil::alert(GUI* gui, const std::wstring& text, gui::runnable on_hidden) {
PagesControl* menu = gui->getMenu();
auto menu = gui->getMenu();
Panel* panel = new Panel(vec2(500, 200), vec4(8.0f), 8.0f);
panel->setColor(vec4(0.0f, 0.0f, 0.0f, 0.5f));
@ -43,17 +50,19 @@ void guiutil::alert(GUI* gui, const std::wstring& text, gui::runnable on_hidden)
}
extra = std::min(extra, wrap_length);
std::wstring part = text.substr(offset, extra);
panel->add(new Label(part));
panel->add(std::make_shared<Label>(part));
offset += extra;
}
} else {
panel->add(new Label(text));
panel->add(std::make_shared<Label>(text));
}
panel->add((new Button(langs::get(L"Ok"), vec4(10.f)))->listenAction([=](GUI* gui) {
auto button = std::make_shared<Button>(langs::get(L"Ok"), vec4(10.f));
button->listenAction([=](GUI* gui) {
if (on_hidden)
on_hidden();
menu->back();
}));
});
panel->add(button);
panel->refresh();
menu->add("<alert>", panel);
menu->set("<alert>");
@ -68,20 +77,27 @@ void guiutil::confirm(
if (yestext.empty()) yestext = langs::get(L"Yes");
if (notext.empty()) notext = langs::get(L"No");
PagesControl* menu = gui->getMenu();
Panel* panel = new Panel(vec2(600, 200), vec4(8.0f), 8.0f);
auto menu = gui->getMenu();
auto panel = std::make_shared<Panel>(vec2(600, 200), vec4(8.0f), 8.0f);
panel->setColor(vec4(0.0f, 0.0f, 0.0f, 0.5f));
panel->add(new Label(text));
Panel* subpanel = new Panel(vec2(600, 53));
panel->add(std::make_shared<Label>(text));
auto subpanel = std::make_shared<Panel>(vec2(600, 53));
subpanel->setColor(vec4(0));
subpanel->add((new Button(yestext, vec4(8.0f)))->listenAction([=](GUI*){
auto yesbtn = std::make_shared<Button>(yestext, vec4(8.f));
yesbtn->listenAction([=](GUI*){
if (on_confirm)
on_confirm();
menu->back();
}));
subpanel->add((new Button(notext, vec4(8.0f)))->listenAction([=](GUI*){
});
subpanel->add(yesbtn);
auto nobtn = std::make_shared<Button>(notext, vec4(8.f));
nobtn->listenAction([=](GUI*){
menu->back();
}));
});
subpanel->add(nobtn);
panel->add(subpanel);
panel->refresh();

View File

@ -1,6 +1,7 @@
#ifndef FRONTEND_GUI_GUI_UTIL_H_
#define FRONTEND_GUI_GUI_UTIL_H_
#include <memory>
#include <string>
#include "GUI.h"
@ -9,11 +10,28 @@ namespace gui {
}
namespace guiutil {
gui::Button* backButton(gui::PagesControl* menu);
gui::Button* gotoButton(std::wstring text, const std::string& page, gui::PagesControl* menu);
void alert(gui::GUI* gui, const std::wstring& text, gui::runnable on_hidden=nullptr);
void confirm(gui::GUI* gui, const std::wstring& text, gui::runnable on_confirm=nullptr,
std::wstring yestext=L"", std::wstring notext=L"");
std::shared_ptr<gui::Button> backButton(
std::shared_ptr<gui::PagesControl> menu
);
std::shared_ptr<gui::Button> gotoButton(
std::wstring text,
const std::string& page,
std::shared_ptr<gui::PagesControl> menu
);
void alert(
gui::GUI* gui,
const std::wstring& text,
gui::runnable on_hidden=nullptr
);
void confirm(
gui::GUI* gui,
const std::wstring& text,
gui::runnable on_confirm=nullptr,
std::wstring yestext=L"",
std::wstring notext=L"");
}
#endif // FRONTEND_GUI_GUI_UTIL_H_

View File

@ -108,10 +108,6 @@ void Container::add(std::shared_ptr<UINode> node) {
refresh();
}
void Container::add(UINode* node) {
add(std::shared_ptr<UINode>(node));
}
void Container::add(std::shared_ptr<UINode> node, glm::vec2 coord) {
node->setCoord(coord);
add(node);

View File

@ -39,7 +39,6 @@ namespace gui {
virtual std::shared_ptr<UINode> getAt(glm::vec2 pos, std::shared_ptr<UINode> self) override;
virtual void addBack(std::shared_ptr<UINode> node);
virtual void add(std::shared_ptr<UINode> node);
virtual void add(UINode* node);
virtual void add(std::shared_ptr<UINode> node, glm::vec2 coord);
virtual void remove(std::shared_ptr<UINode> node);
virtual void scrolled(int value) override;

View File

@ -97,18 +97,18 @@ std::shared_ptr<UINode> HudRenderer::createDebugPanel(Engine* engine) {
}));
for (int ax = 0; ax < 3; ax++){
Panel* sub = new Panel(vec2(10, 27), vec4(0.0f));
auto sub = std::make_shared<Panel>(vec2(10, 27), vec4(0.0f));
sub->orientation(Orientation::horizontal);
std::wstring str = L"x: ";
str[0] += ax;
Label* label = new Label(str);
auto label = std::make_shared<Label>(str);
label->setMargin(vec4(2, 3, 2, 3));
sub->add(label);
sub->setColor(vec4(0.0f));
// Coord input
TextBox* box = new TextBox(L"");
auto box = std::make_shared<TextBox>(L"");
box->textSupplier([=]() {
Hitbox* hitbox = level->player->hitbox.get();
return util::to_wstring(hitbox->position[ax], 2);
@ -139,19 +139,21 @@ std::shared_ptr<UINode> HudRenderer::createDebugPanel(Engine* engine) {
return L"time: "+timeString;
}));
{
TrackBar* bar = new TrackBar(0.0f, 1.0f, 1.0f, 0.005f, 8);
auto bar = std::make_shared<TrackBar>(0.0f, 1.0f, 1.0f, 0.005f, 8);
bar->supplier([=]() {return level->world->daytime;});
bar->consumer([=](double val) {level->world->daytime = val;});
panel->add(bar);
}
{
TrackBar* bar = new TrackBar(0.0f, 1.0f, 0.0f, 0.005f, 8);
auto bar = std::make_shared<TrackBar>(0.0f, 1.0f, 0.0f, 0.005f, 8);
bar->supplier([=]() {return WorldRenderer::fog;});
bar->consumer([=](double val) {WorldRenderer::fog = val;});
panel->add(bar);
}
{
auto checkbox = new FullCheckBox(L"Show Chunk Borders", vec2(400, 32));
auto checkbox = std::make_shared<FullCheckBox>(
L"Show Chunk Borders", vec2(400, 32)
);
checkbox->supplier([=]() {
return engine->getSettings().debug.showChunkBorders;
});

View File

@ -37,6 +37,8 @@ using glm::vec4;
namespace fs = std::filesystem;
using namespace gui;
const int PACKS_PANEL_WIDTH = 550;
inline uint64_t randU64() {
srand(time(NULL));
return rand() ^ (rand() << 8) ^
@ -46,13 +48,20 @@ inline uint64_t randU64() {
((uint64_t)rand() << 56);
}
std::shared_ptr<Panel> create_page(
Engine* engine,
std::string name,
int width,
float opacity,
int interval) {
PagesControl* menu = engine->getGUI()->getMenu();
static std::shared_ptr<Label> create_label(gui::wstringsupplier supplier) {
auto label = std::make_shared<Label>(L"-");
label->textSupplier(supplier);
return label;
}
static std::shared_ptr<Panel> create_page(
Engine* engine,
std::string name,
int width,
float opacity,
int interval
) {
auto menu = engine->getGUI()->getMenu();
auto panel = std::make_shared<Panel>(
vec2(width, 200), vec4(8.0f), interval
);
@ -61,38 +70,43 @@ std::shared_ptr<Panel> create_page(
return panel;
}
Button* create_button(std::wstring text,
glm::vec4 padding,
glm::vec4 margin,
gui::onaction action) {
auto btn = new Button(langs::get(text, L"menu"),
padding, margin);
static std::shared_ptr<Button> create_button(
std::wstring text,
glm::vec4 padding,
glm::vec4 margin,
gui::onaction action
) {
auto btn = std::make_shared<Button>(
langs::get(text, L"menu"), padding, margin
);
btn->listenAction(action);
return btn;
}
void show_content_missing(Engine* engine, const Content* content,
std::shared_ptr<ContentLUT> lut) {
static void show_content_missing(
Engine* engine,
const Content* content,
std::shared_ptr<ContentLUT> lut
) {
auto* gui = engine->getGUI();
auto* menu = gui->getMenu();
auto menu = gui->getMenu();
auto panel = create_page(engine, "missing-content", 500, 0.5f, 8);
panel->add(new Label(langs::get(L"menu.missing-content")));
panel->add(std::make_shared<Label>(langs::get(L"menu.missing-content")));
Panel* subpanel = new Panel(vec2(500, 100));
auto subpanel = std::make_shared<Panel>(vec2(500, 100));
subpanel->setColor(vec4(0.0f, 0.0f, 0.0f, 0.5f));
for (auto& entry : lut->getMissingContent()) {
Panel* hpanel = new Panel(vec2(500, 30));
auto hpanel = std::make_shared<Panel>(vec2(500, 30));
hpanel->setColor(vec4(0.0f));
hpanel->orientation(Orientation::horizontal);
Label* namelabel = new Label(util::str2wstr_utf8(entry.name));
auto namelabel = std::make_shared<Label>(util::str2wstr_utf8(entry.name));
namelabel->setColor(vec4(1.0f, 0.2f, 0.2f, 0.5f));
auto contentname = util::str2wstr_utf8(contenttype_name(entry.type));
Label* typelabel = new Label(L"["+contentname+L"]");
auto typelabel = std::make_shared<Label>(L"["+contentname+L"]");
typelabel->setColor(vec4(0.5f));
hpanel->add(typelabel);
hpanel->add(namelabel);
@ -101,11 +115,13 @@ void show_content_missing(Engine* engine, const Content* content,
subpanel->maxLength(400);
panel->add(subpanel);
panel->add((new Button(langs::get(L"Back to Main Menu", L"menu"),
vec4(8.0f)))
->listenAction([=](GUI*){
auto button = std::make_shared<Button>(
langs::get(L"Back to Main Menu", L"menu"), vec4(8.0f)
);
button->listenAction([=](GUI*){
menu->back();
}));
});
panel->add(button);
menu->set("missing-content");
}
@ -113,7 +129,8 @@ void show_convert_request(
Engine* engine,
const Content* content,
std::shared_ptr<ContentLUT> lut,
fs::path folder) {
fs::path folder
) {
guiutil::confirm(engine->getGUI(), langs::get(L"world.convert-request"),
[=]() {
// TODO: add multithreading here
@ -125,7 +142,8 @@ void show_convert_request(
}, L"", langs::get(L"Cancel"));
}
void create_languages_panel(Engine* engine, PagesControl* menu) {
void create_languages_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = create_page(engine, "languages", 400, 0.5f, 1);
panel->scrollable(true);
@ -138,7 +156,9 @@ void create_languages_panel(Engine* engine, PagesControl* menu) {
auto& locale = langs::locales_info.at(name);
std::string& fullName = locale.name;
Button* button = new Button(util::str2wstr_utf8(fullName), vec4(10.f));
auto button = std::make_shared<Button>(
util::str2wstr_utf8(fullName), vec4(10.f)
);
button->listenAction([=](GUI*) {
engine->setLanguage(name);
menu->back();
@ -191,8 +211,8 @@ void open_world(std::string name, Engine* engine) {
}
}
Panel* create_worlds_panel(Engine* engine) {
auto panel = new Panel(vec2(390, 200), vec4(5.0f));
std::shared_ptr<Panel> create_worlds_panel(Engine* engine) {
auto panel = std::make_shared<Panel>(vec2(390, 200), vec4(5.0f));
panel->setColor(vec4(1.0f, 1.0f, 1.0f, 0.07f));
panel->maxLength(400);
@ -205,13 +225,10 @@ Panel* create_worlds_panel(Engine* engine) {
auto btn = std::make_shared<RichButton>(vec2(390, 46));
btn->setColor(vec4(1.0f, 1.0f, 1.0f, 0.1f));
btn->setHoverColor(vec4(1.0f, 1.0f, 1.0f, 0.17f));
auto label = std::make_shared<Label>(namews);
label->setInteractive(false);
btn->add(label, vec2(8, 8));
btn->listenAction([=](GUI*) {
open_world(name, engine);
});
btn->add(std::make_shared<Label>(namews), vec2(8, 8));
auto image = std::make_shared<Image>("gui/delete_icon", vec2(32, 32));
image->setColor(vec4(1, 1, 1, 0.5f));
@ -219,45 +236,47 @@ Panel* create_worlds_panel(Engine* engine) {
auto delbtn = std::make_shared<Button>(image, vec4(2));
delbtn->setColor(vec4(0.0f));
delbtn->setHoverColor(vec4(1.0f, 1.0f, 1.0f, 0.17f));
btn->add(delbtn, vec2(330, 3));
delbtn->listenAction([=](GUI* gui) {
guiutil::confirm(gui, langs::get(L"delete-confirm", L"world")+
L" ("+util::str2wstr_utf8(folder.u8string())+L")", [=]()
{
std::cout << "deleting " << folder.u8string() << std::endl;
fs::remove_all(folder);
menus::refresh_menus(engine, gui->getMenu());
menus::refresh_menus(engine);
});
});
btn->add(delbtn, vec2(330, 3));
panel->add(btn);
}
return panel;
}
void create_main_menu_panel(Engine* engine, PagesControl* menu) {
void create_main_menu_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = create_page(engine, "main", 400, 0.0f, 1);
panel->add(guiutil::gotoButton(L"New World", "new-world", menu));
panel->add(create_worlds_panel(engine));
panel->add(guiutil::gotoButton(L"Settings", "settings", menu));
panel->add((new Button(langs::get(L"Quit", L"menu"), vec4(10.f)))
->listenAction([](GUI* gui) {
auto quitbtn = std::make_shared<Button>(
langs::get(L"Quit", L"menu"), vec4(10.f)
);
quitbtn->listenAction([](GUI* gui) {
Window::setShouldClose(true);
}));
});
panel->add(quitbtn);
}
typedef std::function<void(const ContentPack& pack)> packconsumer;
const int PACKS_PANEL_WIDTH = 550;
std::shared_ptr<Panel> create_packs_panel(
const std::vector<ContentPack>& packs,
Engine* engine,
bool backbutton,
packconsumer callback)
{
packconsumer callback
){
auto assets = engine->getAssets();
auto panel = std::make_shared<Panel>(vec2(PACKS_PANEL_WIDTH, 200), vec4(5.0f));
panel->setColor(vec4(1.0f, 1.0f, 1.0f, 0.07f));
@ -310,7 +329,8 @@ std::shared_ptr<Panel> create_packs_panel(
}
// TODO: refactor
void create_content_panel(Engine* engine, PagesControl* menu) {
void create_content_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto paths = engine->getPaths();
auto mainPanel = create_page(engine, "content", PACKS_PANEL_WIDTH, 0.0f, 5);
@ -375,7 +395,7 @@ inline uint64_t str2seed(std::wstring seedstr) {
}
}
void create_new_world_panel(Engine* engine, PagesControl* menu) {
void create_new_world_panel(Engine* engine) {
auto panel = create_page(engine, "new-world", 400, 0.0f, 1);
panel->add(std::make_shared<Label>(langs::get(L"Name", L"world")));
@ -398,54 +418,59 @@ void create_new_world_panel(Engine* engine, PagesControl* menu) {
if (!nameInput->validate())
return;
std::wstring name = nameInput->text();
std::string nameutf8 = util::wstr2str_utf8(name);
EnginePaths* paths = engine->getPaths();
std::wstring seedstr = seedInput->text();
uint64_t seed = str2seed(seedstr);
std::string name = util::wstr2str_utf8(nameInput->text());
uint64_t seed = str2seed(seedInput->text());
std::cout << "world seed: " << seed << std::endl;
auto folder = paths->getWorldsFolder()/fs::u8path(nameutf8);
EnginePaths* paths = engine->getPaths();
auto folder = paths->getWorldsFolder()/fs::u8path(name);
try {
engine->loadAllPacks();
engine->loadContent();
paths->setWorldFolder(folder);
} catch (const contentpack_error& error) {
guiutil::alert(engine->getGUI(),
langs::get(L"Content Error", L"menu")+
L":\n"+util::str2wstr_utf8(std::string(error.what())+
"\npack '"+error.getPackId()+"' from "+
error.getFolder().u8string()));
guiutil::alert(
engine->getGUI(),
langs::get(L"Content Error", L"menu")+L":\n"+
util::str2wstr_utf8(
std::string(error.what())+
"\npack '"+error.getPackId()+"' from "+
error.getFolder().u8string()
)
);
return;
} catch (const std::runtime_error& error) {
guiutil::alert(engine->getGUI(),
langs::get(L"Content Error", L"menu")+
L": "+util::str2wstr_utf8(error.what()));
guiutil::alert(
engine->getGUI(),
langs::get(L"Content Error", L"menu")+
L": "+util::str2wstr_utf8(error.what())
);
return;
}
Level* level = World::create(
nameutf8, folder, seed,
name, folder, seed,
engine->getSettings(),
engine->getContent(),
engine->getContentPacks());
engine->getContentPacks()
);
engine->setScreen(std::make_shared<LevelScreen>(engine, level));
}));
panel->add(guiutil::backButton(menu));
panel->add(guiutil::backButton(engine->getGUI()->getMenu()));
}
void create_controls_panel(Engine* engine, PagesControl* menu) {
void create_controls_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = create_page(engine, "controls", 400, 0.0f, 1);
/* Camera sensitivity setting track bar */{
panel->add((new Label(L""))->textSupplier([=]() {
panel->add(create_label([=]() {
float s = engine->getSettings().camera.sensitivity;
return langs::get(L"Mouse Sensitivity", L"settings")+L": "+
util::to_wstring(s, 1);
}));
TrackBar* trackbar = new TrackBar(0.1, 10.0, 2.0, 0.1, 4);
auto trackbar = std::make_shared<TrackBar>(0.1, 10.0, 2.0, 0.1, 4);
trackbar->supplier([=]() {
return engine->getSettings().camera.sensitivity;
});
@ -455,19 +480,18 @@ void create_controls_panel(Engine* engine, PagesControl* menu) {
panel->add(trackbar);
}
Panel* scrollPanel = new Panel(vec2(400, 200), vec4(2.0f), 1.0f);
auto scrollPanel = std::make_shared<Panel>(vec2(400, 200), vec4(2.0f), 1.0f);
scrollPanel->setColor(vec4(0.0f, 0.0f, 0.0f, 0.3f));
scrollPanel->maxLength(400);
for (auto& entry : Events::bindings){
std::string bindname = entry.first;
Panel* subpanel = new Panel(vec2(400, 40), vec4(5.0f), 1.0f);
auto subpanel = std::make_shared<Panel>(vec2(400, 40), vec4(5.0f), 1.0f);
subpanel->setColor(vec4(0.0f));
subpanel->orientation(Orientation::horizontal);
subpanel->add(std::make_shared<InputBindBox>(entry.second));
InputBindBox* bindbox = new InputBindBox(entry.second);
subpanel->add(bindbox);
Label* label = new Label(langs::get(util::str2wstr_utf8(bindname)));
auto label = std::make_shared<Label>(langs::get(util::str2wstr_utf8(bindname)));
label->setMargin(vec4(6.0f));
subpanel->add(label);
scrollPanel->add(subpanel);
@ -476,16 +500,17 @@ void create_controls_panel(Engine* engine, PagesControl* menu) {
panel->add(guiutil::backButton(menu));
}
void create_settings_panel(Engine* engine, PagesControl* menu) {
void create_settings_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = create_page(engine, "settings", 400, 0.0f, 1);
/* Load Distance setting track bar */{
panel->add((new Label(L""))->textSupplier([=]() {
panel->add(create_label([=]() {
return langs::get(L"Load Distance", L"settings")+L": " +
std::to_wstring(engine->getSettings().chunks.loadDistance);
}));
TrackBar* trackbar = new TrackBar(3, 66, 10, 1, 3);
auto trackbar = std::make_shared<TrackBar>(3, 66, 10, 1, 3);
trackbar->supplier([=]() {
return engine->getSettings().chunks.loadDistance;
});
@ -496,12 +521,12 @@ void create_settings_panel(Engine* engine, PagesControl* menu) {
}
/* Load Speed setting track bar */{
panel->add((new Label(L""))->textSupplier([=]() {
panel->add(create_label([=]() {
return langs::get(L"Load Speed", L"settings")+L": " +
std::to_wstring(engine->getSettings().chunks.loadSpeed);
}));
TrackBar* trackbar = new TrackBar(1, 32, 10, 1, 1);
auto trackbar = std::make_shared<TrackBar>(1, 32, 10, 1, 1);
trackbar->supplier([=]() {
return engine->getSettings().chunks.loadSpeed;
});
@ -512,13 +537,13 @@ void create_settings_panel(Engine* engine, PagesControl* menu) {
}
/* Fog Curve setting track bar */{
panel->add((new Label(L""))->textSupplier([=]() {
panel->add(create_label([=]() {
float value = engine->getSettings().graphics.fogCurve;
return langs::get(L"Fog Curve", L"settings")+L": " +
util::to_wstring(value, 1);
}));
TrackBar* trackbar = new TrackBar(1.0, 6.0, 1.0, 0.1, 2);
auto trackbar = std::make_shared<TrackBar>(1.0, 6.0, 1.0, 0.1, 2);
trackbar->supplier([=]() {
return engine->getSettings().graphics.fogCurve;
});
@ -529,12 +554,12 @@ void create_settings_panel(Engine* engine, PagesControl* menu) {
}
/* Fov setting track bar */{
panel->add((new Label(L""))->textSupplier([=]() {
panel->add(create_label([=]() {
int fov = (int)engine->getSettings().camera.fov;
return langs::get(L"FOV", L"settings")+L": "+std::to_wstring(fov)+L"°";
}));
TrackBar* trackbar = new TrackBar(30.0, 120.0, 90, 1, 4);
auto trackbar = std::make_shared<TrackBar>(30.0, 120.0, 90, 1, 4);
trackbar->supplier([=]() {
return engine->getSettings().camera.fov;
});
@ -545,7 +570,9 @@ void create_settings_panel(Engine* engine, PagesControl* menu) {
}
/* V-Sync checkbox */{
auto checkbox = new FullCheckBox(langs::get(L"V-Sync", L"settings"), vec2(400, 32));
auto checkbox = std::make_shared<FullCheckBox>(
langs::get(L"V-Sync", L"settings"), vec2(400, 32)
);
checkbox->supplier([=]() {
return engine->getSettings().display.swapInterval != 0;
});
@ -556,7 +583,9 @@ void create_settings_panel(Engine* engine, PagesControl* menu) {
}
/* Backlight checkbox */{
auto checkbox = new FullCheckBox(langs::get(L"Backlight", L"settings"), vec2(400, 32));
auto checkbox = std::make_shared<FullCheckBox>(
langs::get(L"Backlight", L"settings"), vec2(400, 32)
);
checkbox->supplier([=]() {
return engine->getSettings().graphics.backlight != 0;
});
@ -576,14 +605,15 @@ void create_settings_panel(Engine* engine, PagesControl* menu) {
panel->add(guiutil::backButton(menu));
}
void create_pause_panel(Engine* engine, PagesControl* menu) {
void create_pause_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = create_page(engine, "pause", 400, 0.0f, 1);
panel->add(create_button(L"Continue", vec4(10.0f), vec4(1), [=](GUI*){
menu->reset();
}));
panel->add(create_button(L"Content", vec4(10.0f), vec4(1), [=](GUI*) {
create_content_panel(engine, menu);
create_content_panel(engine);
menu->set("content");
}));
panel->add(guiutil::gotoButton(L"Settings", "settings", menu));
@ -596,16 +626,16 @@ void create_pause_panel(Engine* engine, PagesControl* menu) {
}));
}
void menus::create_menus(Engine* engine, PagesControl* menu) {
create_new_world_panel(engine, menu);
create_settings_panel(engine, menu);
create_controls_panel(engine, menu);
create_pause_panel(engine, menu);
create_languages_panel(engine, menu);
create_main_menu_panel(engine, menu);
void menus::create_menus(Engine* engine) {
create_new_world_panel(engine);
create_settings_panel(engine);
create_controls_panel(engine);
create_pause_panel(engine);
create_languages_panel(engine);
create_main_menu_panel(engine);
}
void menus::refresh_menus(Engine* engine, PagesControl* menu) {
create_main_menu_panel(engine, menu);
create_new_world_panel(engine, menu);
void menus::refresh_menus(Engine* engine) {
create_main_menu_panel(engine);
create_new_world_panel(engine);
}

View File

@ -3,13 +3,9 @@
class Engine;
namespace gui {
class PagesControl;
}
namespace menus {
void create_menus(Engine* engine, gui::PagesControl* menu);
void refresh_menus(Engine* engine, gui::PagesControl* menu);
void create_menus(Engine* engine);
void refresh_menus(Engine* engine);
}
#endif // FRONTEND_MENU_H_

View File

@ -45,7 +45,7 @@ Screen::~Screen() {
MenuScreen::MenuScreen(Engine* engine_) : Screen(engine_) {
auto menu = engine->getGUI()->getMenu();
menus::refresh_menus(engine, menu);
menus::refresh_menus(engine);
menu->reset();
menu->set("main");