remove that thing

This commit is contained in:
MihailRis 2025-11-18 20:46:24 +03:00
parent d3e73be3fe
commit 1a6880a572
2 changed files with 8 additions and 19 deletions

View File

@ -163,11 +163,7 @@ bool ChunksController::buildLights(
return false;
}
#include "util/timeutil.hpp"
void ChunksController::createChunk(const Player& player, int x, int z) const {
timeutil::ScopeLogTimer log(111);
if (!player.isLoadingChunks()) {
if (auto chunk = level.chunks->fetch(x, z)) {
player.chunks->putChunk(chunk);

View File

@ -2,22 +2,23 @@
#include <algorithm>
#include "content/Content.hpp"
#include "Block.hpp"
#include "Chunk.hpp"
#include "coders/json.hpp"
#include "content/Content.hpp"
#include "debug/Logger.hpp"
#include "world/files/WorldFiles.hpp"
#include "items/Inventories.hpp"
#include "lighting/Lightmap.hpp"
#include "maths/voxmaths.hpp"
#include "objects/Entities.hpp"
#include "objects/Entity.hpp"
#include "voxels/blocks_agent.hpp"
#include "typedefs.hpp"
#include "world/LevelEvents.hpp"
#include "util/ObjectsPool.hpp"
#include "voxels/blocks_agent.hpp"
#include "world/files/WorldFiles.hpp"
#include "world/Level.hpp"
#include "world/LevelEvents.hpp"
#include "world/World.hpp"
#include "Block.hpp"
#include "Chunk.hpp"
static debug::Logger logger("chunks-storage");
@ -89,9 +90,6 @@ static inline auto load_inventories(
return invs;
}
#include "util/timeutil.hpp"
#include "util/ObjectsPool.hpp"
static util::ObjectsPool<Chunk> chunks_pool(1'024);
std::shared_ptr<Chunk> GlobalChunks::create(int x, int z) {
@ -100,12 +98,7 @@ std::shared_ptr<Chunk> GlobalChunks::create(int x, int z) {
return found->second;
}
std::shared_ptr<Chunk> chunk;
{
timeutil::ScopeLogTimer log(555);
// chunk = std::make_shared<Chunk>(x, z);
chunk = chunks_pool.create(x, z);
}
auto chunk = chunks_pool.create(x, z);
chunksMap[keyfrom(x, z)] = chunk;
World& world = *level.getWorld();