generated ui nodes indexing
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@ -1,28 +1,27 @@
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function on_open()
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new_volume_control("audio.volume-master", "master")
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new_volume_control("audio.volume-regular", "regular")
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new_volume_control("audio.volume-ui", "ui")
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new_volume_control("audio.volume-ambient", "ambient")
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new_volume_control("audio.volume-music", "music")
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gui.reindex("core:pages/settings-audio")
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on_master_change()
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on_regular_change()
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on_ui_change()
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on_ambient_change()
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on_music_change()
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new_volume_control("audio.volume-master", "master", "Master Volume")
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new_volume_control("audio.volume-regular", "regular", "Regular Sounds")
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new_volume_control("audio.volume-ui", "ui", "UI Sounds")
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new_volume_control("audio.volume-ambient", "ambient", "Ambient")
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new_volume_control("audio.volume-music", "music", "Music")
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end
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function new_volume_control(setting, id, name)
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-- value text label
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document.tracks_panel:add("<label id='l_"..id.."'>-</label>")
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-- value track-bar
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document.tracks_panel:add(string.format(
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"<trackbar id='t_%s' min='0' max='1' value='1' step='0.01' track-width='5' "..
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" consumer='on_%s_change'/>"
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, id, id))
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" consumer='function(x) on_volume_change(%q, %q, %q, x) end'/>"
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, id, setting, id, name))
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refresh_label(setting, id, name)
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end
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function refresh_label(setting, id, name)
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document["l_"..id].text = (
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gui.str(name, "settings")..": "..
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core.str_setting(setting)
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)
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end
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function on_volume_change(setting, id, name, val)
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@ -31,28 +30,5 @@ function on_volume_change(setting, id, name, val)
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else
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document["t_"..id].value = core.get_setting(setting, val)
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end
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document["l_"..id].text = (
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gui.str(name, "settings")..": "..
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core.str_setting(setting)
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)
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end
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function on_master_change(val)
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on_volume_change("audio.volume-master", "master", "Master Volume", val)
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end
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function on_regular_change(val)
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on_volume_change("audio.volume-regular", "regular", "Regular Sounds", val)
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end
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function on_ui_change(val)
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on_volume_change("audio.volume-ui", "ui", "UI Sounds", val)
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end
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function on_ambient_change(val)
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on_volume_change("audio.volume-ambient", "ambient", "Ambient", val)
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end
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function on_music_change(val)
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on_volume_change("audio.volume-music", "music", "Music", val)
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refresh_label(setting, id, name)
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end
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@ -13,17 +13,21 @@ UiDocument::UiDocument(
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std::shared_ptr<gui::UINode> root,
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std::unique_ptr<scripting::Environment> env
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) : id(id), script(script), root(root), env(std::move(env)) {
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buildIndices(map, root);
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gui::UINode::getIndices(root, map);
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}
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void UiDocument::rebuildIndices() {
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buildIndices(map, root);
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gui::UINode::getIndices(root, map);
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}
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const uinodes_map& UiDocument::getMap() const {
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return map;
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}
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uinodes_map& UiDocument::getMapWriteable() {
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return map;
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}
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const std::string& UiDocument::getId() const {
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return id;
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}
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@ -48,19 +52,6 @@ int UiDocument::getEnvironment() const {
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return env->getId();
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}
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void UiDocument::buildIndices(uinodes_map& map, std::shared_ptr<gui::UINode> node) {
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const std::string& id = node->getId();
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if (!id.empty()) {
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map[id] = node;
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}
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auto container = std::dynamic_pointer_cast<gui::Container>(node);
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if (container) {
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for (auto subnode : container->getNodes()) {
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buildIndices(map, subnode);
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}
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}
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}
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std::unique_ptr<UiDocument> UiDocument::read(int penv, std::string name, fs::path file) {
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const std::string text = files::read_string(file);
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auto xmldoc = xml::parse(file.u8string(), text);
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@ -42,12 +42,11 @@ public:
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const std::string& getId() const;
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const uinodes_map& getMap() const;
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uinodes_map& getMapWriteable();
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const std::shared_ptr<gui::UINode> getRoot() const;
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const std::shared_ptr<gui::UINode> get(const std::string& id) const;
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const uidocscript& getScript() const;
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int getEnvironment() const;
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// @brief Collect map of all uinodes having identifiers
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static void buildIndices(uinodes_map& map, std::shared_ptr<gui::UINode> node);
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static std::unique_ptr<UiDocument> read(int env, std::string name, fs::path file);
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static std::shared_ptr<gui::UINode> readElement(fs::path file);
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@ -1,5 +1,6 @@
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#include "UINode.h"
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#include "containers.h"
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#include "../../core/Batch2D.h"
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using gui::UINode;
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@ -256,3 +257,19 @@ void UINode::setGravity(Gravity gravity) {
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reposition();
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}
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}
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void UINode::getIndices(
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std::shared_ptr<UINode> node,
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std::unordered_map<std::string, std::shared_ptr<UINode>>& map
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) {
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const std::string& id = node->getId();
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if (!id.empty()) {
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map[id] = node;
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}
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auto container = std::dynamic_pointer_cast<gui::Container>(node);
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if (container) {
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for (auto subnode : container->getNodes()) {
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getIndices(subnode, map);
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}
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}
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}
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@ -6,6 +6,7 @@
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#include <memory>
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#include <string>
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#include <functional>
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#include <unordered_map>
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#include "../../../delegates.h"
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#include "../../../window/input.h"
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@ -193,6 +194,12 @@ namespace gui {
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void reposition();
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virtual void setGravity(Gravity gravity);
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// @brief collect all nodes having id
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static void getIndices(
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std::shared_ptr<UINode> node,
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std::unordered_map<std::string, std::shared_ptr<UINode>>& map
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);
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};
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}
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@ -219,7 +219,9 @@ static int container_add(lua_State* L) {
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auto node = dynamic_cast<gui::Container*>(docnode.node);
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auto xmlsrc = lua_tostring(L, 2);
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try {
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node->add(guiutil::create(xmlsrc, docnode.document->getEnvironment()));
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auto subnode = guiutil::create(xmlsrc, docnode.document->getEnvironment());
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node->add(subnode);
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gui::UINode::getIndices(subnode, docnode.document->getMapWriteable());
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} catch (const std::exception& err) {
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luaL_error(L, err.what());
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}
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