default item texture fix
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@ -26,7 +26,7 @@ public:
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uint8_t emission[4] {0, 0, 0, 0};
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item_icon_type iconType = item_icon_type::sprite;
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std::string icon = "block:notfound";
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std::string icon = "blocks:notfound";
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std::string placingBlock = "core:air";
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