feat: voxel fragment rotation applying to 'stairs' profile
This commit is contained in:
parent
3e2bf8a1d3
commit
12c7d4dfb4
@ -336,17 +336,8 @@ static int determine_rotation(
|
||||
if (norm.y < 0.0f) return BLOCK_DIR_DOWN;
|
||||
if (norm.z > 0.0f) return BLOCK_DIR_NORTH;
|
||||
if (norm.z < 0.0f) return BLOCK_DIR_SOUTH;
|
||||
} else if (name == "pane") {
|
||||
if (abs(camDir.x) > abs(camDir.z)) {
|
||||
if (camDir.x > 0.0f) return BLOCK_DIR_EAST;
|
||||
if (camDir.x < 0.0f) return BLOCK_DIR_WEST;
|
||||
}
|
||||
if (abs(camDir.x) < abs(camDir.z)) {
|
||||
if (camDir.z > 0.0f) return BLOCK_DIR_SOUTH;
|
||||
if (camDir.z < 0.0f) return BLOCK_DIR_NORTH;
|
||||
}
|
||||
} else if (name == "stairs") {
|
||||
int verticalBit = ((norm.y - camDir.y * 0.5f) < 0.0) ? 4 : 0;
|
||||
} else if (name == "pane" || name == "stairs") {
|
||||
int verticalBit = (name == "stairs" && (norm.y - camDir.y * 0.5f) < 0.0) ? 4 : 0;
|
||||
if (abs(camDir.x) > abs(camDir.z)) {
|
||||
if (camDir.x > 0.0f) return BLOCK_DIR_EAST | verticalBit;
|
||||
if (camDir.x < 0.0f) return BLOCK_DIR_WEST | verticalBit;
|
||||
|
||||
@ -209,10 +209,13 @@ std::unique_ptr<VoxelFragment> VoxelFragment::rotated(const Content& content) co
|
||||
| ((voxel.state.segment & 0b100) >> 2);
|
||||
auto& def = content.blocks.require(blockNames[voxel.id]);
|
||||
if (def.rotations.name == BlockRotProfile::PANE_NAME ||
|
||||
def.rotations.name == BlockRotProfile::PIPE_NAME){
|
||||
def.rotations.name == BlockRotProfile::PIPE_NAME) {
|
||||
if (voxel.state.rotation < 4) {
|
||||
voxel.state.rotation = (voxel.state.rotation + 3) & 0b11;
|
||||
}
|
||||
} else if (def.rotations.name == BlockRotProfile::STAIRS_NAME) {
|
||||
voxel.state.rotation = ((voxel.state.rotation + 3) & 0b11) |
|
||||
(voxel.state.rotation & 0b100);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user