add doc/en/scripting/user-input.md
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doc/en/scripting/user-input.md
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doc/en/scripting/user-input.md
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# User input
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User input is performed with *bindings* defined with `config/bindings.toml`.
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Example:
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```toml
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packid.binding.name="inputtype:codename"
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```
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- packid - optional (recommended)
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- inputtype - key or mouse
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- codename - key or mouse button code (left/right/middle)
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## Key names
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- space, backspace, tab, enter, caps-lock, escape
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- left-ctrl, left-shift, left-alt, left-super
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- right-ctrl, right-shift, right-alt, right-super
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- delete, home, end, insert, page-up, page-down
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- left, right, down, up
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- a..z
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- 0..9
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- f1..f25
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## *input* library
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```python
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input.keycode(keyname: str) -> int
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```
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Returns key code or -1 if unknown
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```python
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input.mousecode(mousename: str) -> int
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```
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Returns mouse button code or -1 if unknown
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```python
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input.add_callback(bindname: str, callback: function)
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```
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Add binding activation callback. Example:
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```lua
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input.add_callback("hud.inventory", function ()
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print("Inventory open key pressed")
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end)
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```
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```python
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input.get_mouse_pos() -> {int, int}
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```
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Returns cursor screen position.
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```python
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input.get_bindings() -> strings array
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```
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Returns all binding names.
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