Pasting text from clipboard
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Before Width: | Height: | Size: 84 KiB After Width: | Height: | Size: 124 KiB |
@ -2,6 +2,7 @@
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#include <iostream>
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#include <iostream>
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#include "../../window/Events.h"
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#include "../../assets/Assets.h"
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#include "../../assets/Assets.h"
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#include "../../graphics/Batch2D.h"
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#include "../../graphics/Batch2D.h"
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#include "../../graphics/Font.h"
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#include "../../graphics/Font.h"
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@ -21,7 +22,9 @@ const uint KEY_BACKSPACE = 259;
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using namespace gui;
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using namespace gui;
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Label::Label(wstring text, string fontName)
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Label::Label(wstring text, string fontName)
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: UINode(vec2(), vec2(text.length() * 8, 15)), text_(text), fontName_(fontName) {
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: UINode(vec2(), vec2(text.length() * 8, 15)),
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text_(text),
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fontName_(fontName) {
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}
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}
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Label& Label::text(wstring text) {
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Label& Label::text(wstring text) {
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@ -175,6 +178,13 @@ void TextBox::keyPressed(int key) {
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defocus();
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defocus();
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break;
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break;
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}
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}
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// Pasting text from clipboard
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if (key == keycode::V && Events::pressed(keycode::LEFT_CONTROL)) {
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const char* text = Window::getClipboardText();
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if (text) {
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input += util::str2wstr_utf8(text);
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}
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}
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}
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}
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shared_ptr<UINode> TextBox::getAt(vec2 pos, shared_ptr<UINode> self) {
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shared_ptr<UINode> TextBox::getAt(vec2 pos, shared_ptr<UINode> self) {
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@ -298,6 +298,10 @@ ImageData* Window::takeScreenshot() {
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return new ImageData(ImageFormat::rgb888, width, height, data);
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return new ImageData(ImageFormat::rgb888, width, height, data);
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}
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}
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const char* Window::getClipboardText() {
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return glfwGetClipboardString(window);
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}
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bool Window::tryToMaximize(GLFWwindow* window, GLFWmonitor* monitor) {
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bool Window::tryToMaximize(GLFWwindow* window, GLFWmonitor* monitor) {
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glm::ivec4 windowFrame(0);
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glm::ivec4 windowFrame(0);
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glm::ivec4 workArea(0);
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glm::ivec4 workArea(0);
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@ -49,6 +49,7 @@ public:
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static void clearDepth();
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static void clearDepth();
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static void setBgColor(glm::vec3 color);
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static void setBgColor(glm::vec3 color);
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static double time();
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static double time();
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static const char* getClipboardText();
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static DisplaySettings* getSettings();
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static DisplaySettings* getSettings();
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static glm::vec2 size() {
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static glm::vec2 size() {
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