fix: world reload fatal error fix

This commit is contained in:
MihailRis 2024-06-11 14:01:18 +03:00
parent 913e5983b1
commit 0eab8ad8f2
2 changed files with 5 additions and 0 deletions

View File

@ -13,6 +13,10 @@ Container::Container(glm::vec2 size) : UINode(size) {
setColor(glm::vec4());
}
Container::~Container() {
Container::clear();
}
std::shared_ptr<UINode> Container::getAt(glm::vec2 pos, std::shared_ptr<UINode> self) {
if (!isInteractive() || !isEnabled()) {
return nullptr;

View File

@ -17,6 +17,7 @@ namespace gui {
bool scrollable = true;
public:
Container(glm::vec2 size);
virtual ~Container();
virtual void act(float delta) override;
virtual void drawBackground(const DrawContext* pctx, Assets* assets);