world.set_day_time fix

This commit is contained in:
MihailRis 2024-01-14 17:37:42 +03:00
parent a4e366f0c1
commit 0b48a77e2d

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@ -29,7 +29,7 @@ static int l_world_get_day_time(lua_State* L) {
}
static int l_world_set_day_time(lua_State* L) {
double value = scripting::level->world->daytime;
double value = lua_tonumber(L, 1);
scripting::level->world->daytime = fmod(value, 1.0);
return 0;
}