From 0a529ead69075d4a439be6ea5693da371f962d1f Mon Sep 17 00:00:00 2001 From: MihailRis Date: Mon, 29 Jan 2024 23:19:33 +0300 Subject: [PATCH] hud hide mode fix --- src/frontend/WorldRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/frontend/WorldRenderer.cpp b/src/frontend/WorldRenderer.cpp index 7cd2f0f2..0ee73c32 100644 --- a/src/frontend/WorldRenderer.cpp +++ b/src/frontend/WorldRenderer.cpp @@ -209,7 +209,7 @@ void WorldRenderer::draw(const GfxContext& pctx, Camera* camera, bool hudVisible skybox->unbind(); } - if (level->player->debug) { + if (hudVisible && level->player->debug) { GfxContext ctx = pctx.sub(); ctx.depthTest(true);