add english version of resources.md

This commit is contained in:
MihailRis 2024-07-13 10:39:08 +03:00
parent 043a4ce255
commit 086a44d703
4 changed files with 27 additions and 1 deletions

View File

@ -12,3 +12,5 @@
- [Scripting](scripting.md)
- [Console](console.md)
- [Block models](block-models.md)
- [Rigging](rigging.md)
- [Resources (resources.json)](resources.md)

22
doc/en/resources.md Normal file
View File

@ -0,0 +1,22 @@
# Resources
Resources include:
- cameras
- effects slots
- framebuffers
- and other limited resources
At the moment only **cameras** are implemented.
The resources requested by the pack are specified through the *resources.json* file in the format:
```json
{
"resource-type": [
"resources",
"names"
]
}
```
After loading the pack, resource names will have the pack prefix. For example camera
*cinematic* in the base package will be *base:cinematic*.

View File

@ -12,3 +12,5 @@
- [Скриптинг](scripting.md)
- [Консоль](console.md)
- [Модели блоков](block-models.md)
- [Риггинг](rigging.md)
- [Ресурсы (resources.json)](resources.md)

View File

@ -18,5 +18,5 @@
}
```
После загрузки пара имена ресурсов получат префикс пака. Например камера
После загрузки пака имена ресурсов получат префикс пака. Например камера
*cinematic* в паке base получает имя *base:cinematic*.