add english version of resources.md
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- [Scripting](scripting.md)
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- [Console](console.md)
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- [Block models](block-models.md)
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- [Rigging](rigging.md)
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- [Resources (resources.json)](resources.md)
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doc/en/resources.md
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doc/en/resources.md
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# Resources
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Resources include:
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- cameras
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- effects slots
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- framebuffers
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- and other limited resources
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At the moment only **cameras** are implemented.
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The resources requested by the pack are specified through the *resources.json* file in the format:
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```json
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{
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"resource-type": [
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"resources",
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"names"
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]
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}
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```
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After loading the pack, resource names will have the pack prefix. For example camera
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*cinematic* in the base package will be *base:cinematic*.
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- [Скриптинг](scripting.md)
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- [Консоль](console.md)
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- [Модели блоков](block-models.md)
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- [Риггинг](rigging.md)
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- [Ресурсы (resources.json)](resources.md)
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}
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```
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После загрузки пара имена ресурсов получат префикс пака. Например камера
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После загрузки пака имена ресурсов получат префикс пака. Например камера
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*cinematic* в паке base получает имя *base:cinematic*.
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