World content packs list

This commit is contained in:
MihailRis 2023-12-18 19:45:29 +03:00
parent 7f8935a93c
commit 082599e78c
8 changed files with 82 additions and 26 deletions

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@ -1,6 +1,7 @@
# Menu
menu.missing-content=Missing Content!
world.convert-request=Content indices have changed! Convert world files?
error.pack-not-found=Could not to find pack
# Bindings
movement.forward=Forward

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@ -6,6 +6,8 @@ Cancel=Отмена
Back=Назад
Continue=Продолжить
error.pack-not-found=Не удалось найти пакет
# Меню
menu.New World=Новый Мир
menu.Quit=Выход

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@ -6,6 +6,8 @@ Cancel=Отмена
Back = Обратно
Continue=Продолжить
error.pack-not-found=Не удалось найти пакет
# Меню
menu.New World = Новый Мир
menu.Quit=Выход

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@ -1,9 +1,11 @@
#include "ContentPack.h"
#include <iostream>
#include <stdexcept>
#include "../files/files.h"
#include "../coders/json.h"
#include "../files/files.h"
#include "../files/engine_paths.h"
namespace fs = std::filesystem;
@ -44,3 +46,21 @@ void ContentPack::scan(fs::path rootfolder,
packs.push_back(read(folder));
}
}
std::vector<std::string> ContentPack::worldPacksList(fs::path folder) {
fs::path listfile = folder / fs::path("packs.list");
if (!fs::is_regular_file(listfile)) {
std::cerr << "warning: packs.list not found (will be created)";
std::cerr << std::endl;
files::write_string(listfile, "# autogenerated, do not modify\nbase\n");
}
return files::read_list(listfile);
}
fs::path ContentPack::findPack(const EnginePaths* paths, std::string name) {
auto folder = paths->getResources() / fs::path("content") / fs::path(name);
if (!fs::is_directory(folder)) {
throw std::runtime_error("could not to find pack '"+name+"'");
}
return folder;
}

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@ -5,6 +5,8 @@
#include <vector>
#include <filesystem>
class EnginePaths;
struct ContentPack {
std::string id = "none";
std::string title = "untitled";
@ -19,6 +21,8 @@ struct ContentPack {
static ContentPack read(std::filesystem::path folder);
static void scan(std::filesystem::path folder,
std::vector<ContentPack>& packs);
static std::vector<std::string> worldPacksList(std::filesystem::path folder);
static std::filesystem::path findPack(const EnginePaths* paths, std::string name);
};
#endif // CONTENT_CONTENT_PACK_H_

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@ -7,15 +7,10 @@
#include <stdexcept>
#include "../coders/json.h"
using std::ios;
using std::string;
using std::unique_ptr;
using std::ifstream;
using std::ofstream;
using std::filesystem::path;
namespace fs = std::filesystem;
bool files::write_bytes(path filename, const char* data, size_t size) {
ofstream output(filename, ios::binary);
bool files::write_bytes(fs::path filename, const char* data, size_t size) {
std::ofstream output(filename, std::ios::binary);
if (!output.is_open())
return false;
output.write(data, size);
@ -23,8 +18,8 @@ bool files::write_bytes(path filename, const char* data, size_t size) {
return true;
}
uint files::append_bytes(path filename, const char* data, size_t size) {
ofstream output(filename, ios::binary | ios::app);
uint files::append_bytes(fs::path filename, const char* data, size_t size) {
std::ofstream output(filename, std::ios::binary | std::ios::app);
if (!output.is_open())
return 0;
uint position = output.tellp();
@ -33,8 +28,8 @@ uint files::append_bytes(path filename, const char* data, size_t size) {
return position;
}
bool files::read(path filename, char* data, size_t size) {
ifstream output(filename, ios::binary);
bool files::read(fs::path filename, char* data, size_t size) {
std::ifstream output(filename, std::ios::binary);
if (!output.is_open())
return false;
output.read(data, size);
@ -42,31 +37,32 @@ bool files::read(path filename, char* data, size_t size) {
return true;
}
char* files::read_bytes(path filename, size_t& length) {
ifstream input(filename, ios::binary);
char* files::read_bytes(fs::path filename, size_t& length) {
std::ifstream input(filename, std::ios::binary);
if (!input.is_open())
return nullptr;
input.seekg(0, std::ios_base::end);
length = input.tellg();
input.seekg(0, std::ios_base::beg);
unique_ptr<char> data(new char[length]);
std::unique_ptr<char> data(new char[length]);
input.read(data.get(), length);
input.close();
return data.release();
}
std::string files::read_string(path filename) {
std::string files::read_string(fs::path filename) {
size_t size;
unique_ptr<char> chars (read_bytes(filename, size));
std::unique_ptr<char> chars (read_bytes(filename, size));
if (chars == nullptr) {
throw std::runtime_error("could not to load file '"+filename.string()+"'");
throw std::runtime_error("could not to load file '"+
filename.string()+"'");
}
return string(chars.get(), size);
return std::string(chars.get(), size);
}
bool files::write_string(path filename, const string content) {
ofstream file(filename);
bool files::write_string(fs::path filename, const std::string content) {
std::ofstream file(filename);
if (!file) {
return false;
}
@ -74,8 +70,8 @@ bool files::write_string(path filename, const string content) {
return true;
}
json::JObject* files::read_json(path file) {
string text = files::read_string(file);
json::JObject* files::read_json(fs::path file) {
std::string text = files::read_string(file);
try {
return json::parse(file.string(), text);
} catch (const parsing_error& error) {
@ -83,3 +79,20 @@ json::JObject* files::read_json(path file) {
throw std::runtime_error("could not to parse "+file.string());
}
}
std::vector<std::string> files::read_list(std::filesystem::path filename) {
std::ifstream file(filename);
if (!file) {
throw std::runtime_error("could not to open file "+filename.u8string());
}
std::vector<std::string> lines;
std::string line;
while (std::getline(file, line)) {
if (line.length() == 0)
continue;
if (line[0] == '#')
continue;
lines.push_back(line);
}
return lines;
}

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@ -2,6 +2,7 @@
#define FILES_FILES_H_
#include <string>
#include <vector>
#include <filesystem>
#include "../typedefs.h"
@ -17,6 +18,7 @@ namespace files {
extern std::string read_string(std::filesystem::path filename);
extern bool write_string(std::filesystem::path filename, const std::string content);
extern json::JObject* read_json(std::filesystem::path file);
extern std::vector<std::string> read_list(std::filesystem::path file);
}
#endif /* FILES_FILES_H_ */

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@ -159,15 +159,27 @@ Panel* create_main_menu_panel(Engine* engine, PagesControl* menu) {
button->color(vec4(1.0f, 1.0f, 1.0f, 0.1f));
button->listenAction([=](GUI* gui) {
// TODO: complete and move somewhere
auto folder = paths->getWorldsFolder()/u8path(name);
auto resdir = engine->getPaths()->getResources();
auto& packs = engine->getContentPacks();
packs.clear();
packs.push_back(ContentPack::read(resdir/path("content/base")));
auto packnames = ContentPack::worldPacksList(folder);
for (auto name : packnames) {
path packfolder;
try {
packfolder = ContentPack::findPack(paths, name);
} catch (std::runtime_error& error) {
guiutil::alert(gui, langs::get(L"error.pack-not-found")+
L": "+util::str2wstr_utf8(name));
return;
}
packs.push_back(ContentPack::read(packfolder));
}
engine->loadContent();
auto* content = engine->getContent();
auto& settings = engine->getSettings();
auto folder = paths->getWorldsFolder()/u8path(name);
std::filesystem::create_directories(folder);
ContentLUT* lut = World::checkIndices(folder, content);
if (lut) {