update CHANGELOG.md to 0.23
This commit is contained in:
parent
4844997c6a
commit
053190e4fe
177
CHANGELOG.md
177
CHANGELOG.md
@ -1,136 +1,85 @@
|
||||
# 0.22 - 2024.08.01
|
||||
# 0.23 - 2024.10.19
|
||||
|
||||
[Documentation](https://github.com/MihailRis/VoxelEngine-Cpp/tree/release-0.22/doc/en/main-page.md) for 0.22
|
||||
[Documentation](https://github.com/MihailRis/VoxelEngine-Cpp/tree/release-0.23/doc/en/main-page.md) for 0.23
|
||||
|
||||
Table of contents:
|
||||
|
||||
- [Added](#added)
|
||||
- [Libraries](#libraries)
|
||||
- [Functions](#functions)
|
||||
- [Changes](#changes)
|
||||
- [Fixes](#fixes)
|
||||
|
||||
## Added
|
||||
|
||||
- entities, components
|
||||
- base:drop - dropped item
|
||||
- base:falling_block - falling block
|
||||
- base:player - player
|
||||
- extended blocks
|
||||
- resources (resources.json)
|
||||
- world generation engine instead of hardcoded generator
|
||||
- world generators
|
||||
- core:default
|
||||
- base:demo
|
||||
- block fields (metadata)
|
||||
- resource aliases (resource-aliases.json)
|
||||
- cameras
|
||||
- libraries
|
||||
- cameras - cameras
|
||||
- entities - entities
|
||||
- vec2, vec3, vec4 - vectors
|
||||
- mat4 - 4x4 matrices
|
||||
- quat - quaternions
|
||||
- skeletons (see doc/\*/rigging.md)
|
||||
- models (only .obj is supported)
|
||||
- block: base:door
|
||||
- use of textures from atlases (atlas_name:texture_name) in image, entity models
|
||||
- lists added to preload.json: atlas, model
|
||||
- shadeless and ambient-occlusion properties for blocks
|
||||
- setting: camera inertia
|
||||
- event on_hud_render
|
||||
- content pack menu
|
||||
- "Display" section in settings
|
||||
- framerate setting
|
||||
- new documentation sections:
|
||||
- rigging
|
||||
- resources
|
||||
- entity-properties
|
||||
- scripting/
|
||||
- ecs
|
||||
- events
|
||||
- libcameras
|
||||
- libentities
|
||||
- libmat4
|
||||
- libquat
|
||||
- libvecn
|
||||
- new sounds
|
||||
- *change-on-release* and *sub-supplier* trackbar properties
|
||||
- window icon
|
||||
- generation
|
||||
- bjson
|
||||
- commands:
|
||||
- fragment.save
|
||||
- fragment.crop
|
||||
- blocks:
|
||||
- core:obstacle
|
||||
- core:struct_air
|
||||
- base:coal_ore
|
||||
- settings:
|
||||
- graphics.chunk-max-vertices
|
||||
- graphics.chunk-max-renderers
|
||||
- block properties:
|
||||
- surface-replacement
|
||||
- fields
|
||||
- 'parent' property for blocks, items and entities
|
||||
- filesystem entry points:
|
||||
- config
|
||||
- export
|
||||
- lua usertypes:
|
||||
- Heightmap
|
||||
- VoxelFragment
|
||||
- raycast filter
|
||||
- (project) add unit tests framework (gtest)
|
||||
- (project) change project title to VoxelCore
|
||||
|
||||
### Functions
|
||||
|
||||
- debug.log
|
||||
- debug.warning
|
||||
- debug.error
|
||||
- input.is_pressed
|
||||
- input.is_active
|
||||
- hud.is_paused
|
||||
- hud.is_inventory_open
|
||||
- player.get_spawnpoint
|
||||
- player.set_spawnpoint
|
||||
- player.get_selected_block
|
||||
- player.get_selected_entity
|
||||
- player.get_entity
|
||||
- player.get_camera
|
||||
- player.set_camera
|
||||
- block.place
|
||||
- block.destruct
|
||||
- block.get_picking_item
|
||||
- block.raycast
|
||||
- block.get_rotation_profile
|
||||
- block.get_textures
|
||||
- block.get_model
|
||||
- block.get_hitbox
|
||||
- block.is_extended
|
||||
- block.get_size
|
||||
- block.is_segment
|
||||
- block.seek_origin
|
||||
- block.compose_sate
|
||||
- block.decompose_state
|
||||
- math.clamp
|
||||
- math.rand
|
||||
- table.copy
|
||||
- table.count_pairs
|
||||
- table.random
|
||||
- string.pattern_safe
|
||||
- string.explode
|
||||
- string.split
|
||||
- string.formatted_time
|
||||
- string.replace
|
||||
- string.trim
|
||||
- string.trim_right
|
||||
- string.trim_left
|
||||
- string.starts_with
|
||||
- string.ends_with
|
||||
|
||||
### Commands
|
||||
|
||||
- clear
|
||||
- player.respawn
|
||||
- entity.despawn
|
||||
- time.uptime
|
||||
- debug.print
|
||||
- pack.shared_file
|
||||
- block.get_field
|
||||
- block.set_field
|
||||
- item.caption
|
||||
- file.read_combined_list
|
||||
- cameras.get(int)
|
||||
- bjson.tobytes
|
||||
- bjson.frombytes
|
||||
- generation.create_fragment
|
||||
- generation.load_fragment
|
||||
- generation.save_fragment
|
||||
- generation.get_default_generator
|
||||
- generation.get_generators
|
||||
- uinode:getContentOffset
|
||||
|
||||
## Changes
|
||||
|
||||
- content folder is now created automatically
|
||||
- content error messages are now more detailed
|
||||
- lua error messages now contain a call stack traceback
|
||||
- updated documentation structure
|
||||
- legacy functions (load_script, dofile) now generate warnings in the console with the call stack displayed
|
||||
- some sounds of footsteps, destruction/installation of blocks
|
||||
- removed v-sync checkbox (replaced with framerate setting)
|
||||
- added 'normal' argument to on_use_on_block
|
||||
- increased debug-panel width
|
||||
- upgrade world regions format
|
||||
- upgrade toml parser to 1.0.0 support
|
||||
- json.tostring now accepts any supported value
|
||||
- json.parse now accepts any supported value as root element
|
||||
|
||||
## Fixes
|
||||
|
||||
- the randomness factor of the generation seed when creating a world
|
||||
- behavior of blocks with a pipe rotation profile in combination with the grounded property
|
||||
- behavior of the u_timer uniform variable when paused
|
||||
- torch material
|
||||
- Lua stack leaks
|
||||
- behavior of Lua functions in coroutines
|
||||
- support for wav sounds
|
||||
- [issue #239](https://github.com/MihailRis/VoxelEngine-Cpp/issues/239)
|
||||
- errors when rebooting the world
|
||||
- incorrect lighting of AABB blocks
|
||||
- camera height limitation
|
||||
- incorrect timing of the mouseRelease event
|
||||
- 'gravity' does not work on hud overlays
|
||||
- overlay 'on_close' not called on window close
|
||||
- delta time plotter is interactive
|
||||
- [fix: extended block always main segment passed to on_iteract](https://github.com/MihailRis/VoxelEngine-Cpp/commit/fbca439b2da5a236a122c29488dc8809044ae919)
|
||||
- [fix: backlight setting not applying on change](https://github.com/MihailRis/VoxelEngine-Cpp/commit/d59fac61bb5ae5949b49f10ac71c22b595dcdff7 "fix: backlight setting not applying on change")
|
||||
- [fix: backlight not applied to entities](https://github.com/MihailRis/VoxelEngine-Cpp/commit/45a1e1df82967141dfb6d4b9b298deb4dfbf44c0 "fix: backlight not applied to entities")
|
||||
- [fix: extended block always main segment passed to on_iteract](https://github.com/MihailRis/VoxelEngine-Cpp/commit/fbca439b2da5a236a122c29488dc8809044ae919 "fix: extended block always main segment passed to on_iteract")
|
||||
- [fix block.get_hitbox with non rotatable blocks](https://github.com/MihailRis/VoxelEngine-Cpp/commit/b9074ebe4788d0016a9fd7563b59816b6300c06d "fix block.get_hitbox with non rotatable blocks")
|
||||
- [fix: entity shading is incorrect when it is upper than max height](https://github.com/MihailRis/VoxelEngine-Cpp/commit/45a793d6475b4d5b7c59e9c18492aa45767e2236 "fix: entity shading is incorrect when it is upper than max height")
|
||||
- [fix: toggle fullscreen GLFW invalid enum error](https://github.com/MihailRis/VoxelEngine-Cpp/commit/85bea6f17dc7815569a28e70423b704c476ed410 "fix: toggle fullscreen GLFW invalid enum error")
|
||||
- [fix: flight can stop on noclip enabled](https://github.com/MihailRis/VoxelEngine-Cpp/commit/f63ab345eaaf7885cfd0298a99cea58a423741fb "fix: flight can stop on noclip enabled")
|
||||
- [fix: block model "x" preview](https://github.com/MihailRis/VoxelEngine-Cpp/pull/300)
|
||||
- [Batch3D::point() buffer overflow](https://github.com/MihailRis/VoxelEngine-Cpp/pull/302)
|
||||
- fix fatal animator error
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user