update doc/*/scripting/builtins/libplayer.md

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MihailRis 2025-01-27 07:58:42 +03:00
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@ -96,6 +96,15 @@ player.get_spawnpoint(playerid: int) -> number, number, number
Spawn point setter and getter Spawn point setter and getter
```lua
player.is_suspended(pid: int) -> bool
player.set_suspended(pid: int, suspended: bool)
```
Setter and getter for the player's suspended status.
When suspended, the entity is deleted and the player is disabled from the world simulation.
```lua ```lua
player.set_name(playerid: int, name: str) player.set_name(playerid: int, name: str)
player.get_name(playerid: int) -> str player.get_name(playerid: int) -> str

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@ -96,6 +96,15 @@ player.get_spawnpoint(playerid: int) -> number, number, number
Сеттер и геттер точки спавна игрока Сеттер и геттер точки спавна игрока
```lua
player.is_suspended(pid: int) -> bool
player.set_suspended(pid: int, suspended: bool)
```
Сеттер и геттер статуса "заморозки" игрока.
При "заморозке" удаляется сущность, а игрок выключается из симуляции мира.
```lua ```lua
player.set_name(playerid: int, name: str) player.set_name(playerid: int, name: str)
player.get_name(playerid: int) -> str player.get_name(playerid: int) -> str