debug it
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.github/workflows/appimage.yml
vendored
1
.github/workflows/appimage.yml
vendored
@ -52,7 +52,6 @@ jobs:
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run: |
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run: |
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chmod +x build/VoxelEngine
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chmod +x build/VoxelEngine
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chmod +x AppDir/usr/bin/vctest
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chmod +x AppDir/usr/bin/vctest
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valgrind --track-origins=yes build/VoxelEngine --headless --test dev/tests/chunks.lua
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AppDir/usr/bin/vctest -e build/VoxelEngine -d dev/tests -u build
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AppDir/usr/bin/vctest -e build/VoxelEngine -d dev/tests -u build
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- name: Build AppImage
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- name: Build AppImage
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uses: AppImageCrafters/build-appimage-action@fe2205a4d6056be47051f7b1b3811106e9814910
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uses: AppImageCrafters/build-appimage-action@fe2205a4d6056be47051f7b1b3811106e9814910
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@ -496,6 +496,7 @@ audio.__reset_fetch_buffer = nil
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core.get_core_token = audio.input.__get_core_token
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core.get_core_token = audio.input.__get_core_token
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function __process_post_runnables()
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function __process_post_runnables()
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print("1")
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if #__post_runnables then
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if #__post_runnables then
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for _, func in ipairs(__post_runnables) do
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for _, func in ipairs(__post_runnables) do
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local status, result = xpcall(func, __vc__error)
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local status, result = xpcall(func, __vc__error)
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@ -506,6 +507,7 @@ function __process_post_runnables()
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__post_runnables = {}
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__post_runnables = {}
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end
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end
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print("2")
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local dead = {}
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local dead = {}
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for name, co in pairs(__vc_named_coroutines) do
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for name, co in pairs(__vc_named_coroutines) do
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local success, err = coroutine.resume(co)
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local success, err = coroutine.resume(co)
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@ -520,10 +522,15 @@ function __process_post_runnables()
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__vc_named_coroutines[name] = nil
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__vc_named_coroutines[name] = nil
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end
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end
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print("3")
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fn_audio_reset_fetch_buffer()
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fn_audio_reset_fetch_buffer()
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print("4")
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debug.pull_events()
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debug.pull_events()
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print("5")
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network.__process_events()
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network.__process_events()
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print("6")
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block.__process_register_events()
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block.__process_register_events()
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print("7")
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block.__perform_ticks(time.delta())
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block.__perform_ticks(time.delta())
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end
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end
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@ -8,7 +8,6 @@
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#include <memory>
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#include <memory>
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#include <string>
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#include <string>
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#include <optional>
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class Assets;
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class Assets;
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class ContentControl;
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class ContentControl;
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@ -519,7 +519,7 @@ static int l_pull_events(lua::State* L, network::Network& network) {
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return 1;
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return 1;
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}
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}
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int l_is_available(lua::State* L) {
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static int l_is_available(lua::State* L) {
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return engine->getNetwork() != nullptr;
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return engine->getNetwork() != nullptr;
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}
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}
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