add doc/en/scripting/builtins/librules.md
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- [pack](scripting/builtins/libpack.md)
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- [player](scripting/builtins/libplayer.md)
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- [quat](scripting/builtins/libquat.md)
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- [rules](scripting/builtins/librules.md)
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- [time](scripting/builtins/libtime.md)
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- [utf8](scripting/builtins/libutf8.md)
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- [vec2, vec3, vec4](scripting/builtins/libvecn.md)
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doc/en/scripting/builtins/librules.md
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# *rules* library
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```lua
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rules.create(
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-- rule name
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name: str,
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-- default value
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default: bool,
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-- value change handler function
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[optional] handler: function
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) -> int
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```
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Creates a rule. If a handler is specified, returns the id for deletion.
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> [!NOTE]
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> A rule is created by calling rules.create with a default value.
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> Rules that have not been created can be used, but resetting via rules.reset will result in setting the value to nil.
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```lua
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rules.listen(
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-- rule name
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name: str,
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-- value change handler function
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handler: function
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) -> int
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```
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Adds a rule value change handler.
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Returns the id for deletion.
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Also allows subscribing to a rule before it is created.
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```lua
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rules.unlisten(name: str, id: int)
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```
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Removes a rule handler by id, if it exists.
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```lua
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rules.get(name: str) -> bool | nil
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```
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Returns the rule value, or nil if it has not been created yet.
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```lua
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rules.set(name: str, value: bool)
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```
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Sets the rule value by calling handlers. Can be used before
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creating a rule.
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```lua
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rules.reset(name: str)
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```
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Resets the rule value to the default value.
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## Standard Rules
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| Name | Description | Default |
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| ---------------------- | ----------------------------------------------------------- | ------- |
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| cheat-commands | Allow commands whose names are in the console.cheats array. | true |
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| allow-content-access | Allow the content access panel. | true |
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| allow-flight | Allow flight. | true |
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| allow-noclip | Allow noclip. | true |
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| allow-attack | Allow attacking entities. | true |
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| allow-destroy | Allow block destruction. | true |
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| allow-cheat-movement | Allow special quick movement keys. | true |
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| allow-debug-cheats | Allow cheat controls in the debug panel. | true |
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| allow-fast-interaction | Allow fast interaction. | true |
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